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pro vyhledávání: '"Frank G. Bosman"'
Autor:
Frank G. Bosman
Publikováno v:
Acta Universitatis Carolinae Theologica, Vol 11, Iss 1, Pp 145-161 (2021)
Science fiction, as a genre, has always been a place for religion, either as an inspirational source or as a part of the fictional universe. Religious themes in science fiction narratives, however, also invoke the question of the relationship, or the
Externí odkaz:
https://doaj.org/article/42ee02e14a374dbdbf50819714d1bdc0
Autor:
Frank G. Bosman
Publikováno v:
Acta Universitatis Carolinae Theologica, Vol 10, Iss 2, Pp 123-139 (2021)
The 15th-century poem ‘Adam lay ybounden’ presents a ‘folk version’ of the paradoxical theology of the notion of felix culpa, Adam’s ‘happy fault’ by which the Incarnation of God in Jesus of Nazareth was unintentionally provoked. The po
Externí odkaz:
https://doaj.org/article/680ba7eb6aeb40a79765da1cfbdd5a7b
Autor:
Frank G. Bosman
Publikováno v:
Religie & Samenleving, Vol 17, Iss 1 (2022)
Externí odkaz:
https://doaj.org/article/e403ab6325c548a69f1098eefe097d81
Publikováno v:
Religie & Samenleving, Vol 16, Iss 2 (2021)
Having a look at the public treatment of the corona pandemic, we can see reminiscents of the theodicy discussion in the Christian philosophical/theological tradition. The main treatments of the theodicy are Irenaean or Augustinian: either the evil wa
Externí odkaz:
https://doaj.org/article/d30e4f77150743629f52ef32874f5c8b
Autor:
Frank G. Bosman
Publikováno v:
Religions, Vol 12, Iss 7, p 480 (2021)
The story collection known in the West as The Arabian Nights or One Thousand and One Nights, is famous, among other things, for its erotic playfulness. This eroticism was (and is) one of the key reasons for its continuous popularity after Antoine Gal
Externí odkaz:
https://doaj.org/article/d5fc37b105374a0787cf84f991786a5f
Autor:
Frank G. Bosman
Publikováno v:
Religions, Vol 11, Iss 7, p 366 (2020)
The television series The Good Place (2016–2020), created by Michael Schur revolves around four humans who—after their deaths—end up in what they believe to be heaven: the “Good Place”. In reality, however, they are in a very sophisticated
Externí odkaz:
https://doaj.org/article/9c497c28c6b04269b42e17f22a90dd12
Autor:
Frank G. Bosman
Publikováno v:
Religions, Vol 10, Iss 2, p 130 (2019)
In this editorial, guest editor Frank Bosman introduces the theme of the special issue on critical depictions of religion in video games. He does so by giving a tentative oversight of the academic field of religion and video game research up until pr
Externí odkaz:
https://doaj.org/article/798c547d6857432fb9a13811fd6fac18
Publikováno v:
Religions, Vol 9, Iss 4, p 133 (2018)
The game The Binding of Isaac is an excellent example of a game that incorporates criticism of religion. Isaac is a roguelike dungeon crawler with randomly generated dungeons. Both from the perspective of narrative and of game design, McMillen built
Externí odkaz:
https://doaj.org/article/11d68ac1b0de4ba88f790bdf70285fb6
Autor:
Frank G. Bosman
Publikováno v:
Algemeen Nederlands Tijdschrift voor Wijsbegeerte, 111(2), 259-262. Amsterdam University Press
Autor:
Frank G. Bosman
The critically acclaimed if controversial game series Wolfenstein is famous for its inclusion of historical objects and figures from the realm of Nazi Occultism, including the Swastika, the Spear of Destiny, the Thule Medallion, Heinrich Himmler, Hel