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3D engines for real time CAD geometry representation have been improved extremely in recent years, both, thanks to the evolution of the computer industry itself and the new technologies used for computer graphics, like OpenGL shaders and their implem
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::6a25d0bdc32d6d0e322d0bc7361238a9
https://hdl.handle.net/10045/116821
https://hdl.handle.net/10045/116821