Zobrazeno 1 - 10
of 41
pro vyhledávání: '"Francesco Chinello"'
Autor:
Carl Emil Sunesson, Daniel Tofte Schøn, Christopher Nybo Ploug Hassø, Francesco Chinello, Cheng Fang
Publikováno v:
Frontiers in Neurorobotics, Vol 17 (2023)
Safety and ergonomics of Physical Human-Robot Collaboration (PHRC) are crucial to make human-robot collaborative systems trustworthy and make a significant impact in real-world applications. One big obstacle to the development of relevant research is
Externí odkaz:
https://doaj.org/article/2f4123d2112c408db3a29fb4d3f1702a
Publikováno v:
Frontiers in Neuroscience, Vol 13 (2019)
While skin, joints and muscles receptors alone provide lower level information about individual variables (e.g., exerted limb force and limb displacement), the distance between limb endpoints (i.e., relative position) has to be extracted from high le
Externí odkaz:
https://doaj.org/article/873cb69a635345a3af7bcaeb7f2de0f5
Investigating the Effectiveness of Immersive VR Skill Training and its Link to Physiological Arousal
Publikováno v:
Radhakrishnan, U, Chinello, F & Koumaditis, K 2023, ' Investigating the Effectiveness of Immersive VR Skill Training and its Link to Physiological Arousal ', Virtual Reality, vol. 27, no. 2, pp. 1091-1115 . https://doi.org/10.1007/s10055-022-00699-3
This paper details the motivations, design, and analysis of a study using a fine motor skill training task in both VR and physical conditions. The objective of this between-subjects study was to (a) investigate the effectiveness of immersive virtual
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::428d9b5fbff49baba57b36d7f1052472
https://pure.au.dk/portal/da/publications/investigating-the-effectiveness-of-immersive-vr-skill-training-and-its-link-to-physiological-arousal(e7f6e914-8a16-4509-93db-642ad73c815c).html
https://pure.au.dk/portal/da/publications/investigating-the-effectiveness-of-immersive-vr-skill-training-and-its-link-to-physiological-arousal(e7f6e914-8a16-4509-93db-642ad73c815c).html
Autor:
Gabriele Maria Achilli, Francesco Chinello, Cheng Fang, Pedro Gomez Hernandez, Silvia Logozzo, Maria Cristina Valigi
Publikováno v:
Proceedings of I4SDG Workshop 2023 ISBN: 9783031324383
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fc11eb304ff363bde365a131e19248be
https://doi.org/10.1007/978-3-031-32439-0_55
https://doi.org/10.1007/978-3-031-32439-0_55
Publikováno v:
Frandsen, L L, Radhakrishnan, U, Chinello, F & Koumaditis, K 2023, Adaptive Immersive VR Training Based on Performance and Self-Efficacy . in Proceedings-2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023 . IEEE, pp. 25-29, 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, VRW 2023, Shanghai, China, 25/03/2023 . https://doi.org/10.1109/VRW58643.2023.00012
Effective training requires that the training experience fits the ability and confidence (i.e., self-efficacy) of the trainee. Specifically, the individual's self-efficacy should ideally be slightly higher than the difficulty of a given task. A signi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::cdf70c176dad83a4900b6d2b597e7aa9
https://pure.au.dk/portal/da/publications/adaptive-immersive-vr-training-based-on-performance-and-selfefficacy(02e35fa5-cba5-4c7b-b372-edfb658c0655).html
https://pure.au.dk/portal/da/publications/adaptive-immersive-vr-training-based-on-performance-and-selfefficacy(02e35fa5-cba5-4c7b-b372-edfb658c0655).html
Autor:
Carl Emil Sunesson, Daniel Tofte Schøn, Christopher Nybo Ploug Hassø, Francesco Chinello, Cheng Fang
Publikováno v:
Sunesson, C E, Schøn, D T, Hassø, C N P, Chinello, F & Fang, C 2023, ' PREDICTOR : A Physical emulatoR enabling safEty anD ergonomICs evaluation and Training of physical human-rObot collaboRation ', Frontiers in Neurorobotics, vol. 17, 1080038 . https://doi.org/10.3389/fnbot.2023.1080038
Safety and ergonomics of Physical Human-Robot Collaboration (PHRC) are crucial to make human-robot collaborative systems trustworthy and make a significant impact in real-world applications. One big obstacle to the development of relevant research is
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b3e2405d45657f40d3d19c918d8fa408
https://pure.au.dk/portal/da/publications/predictor(689c7d3f-6245-4acc-8eae-c8d834c1292a).html
https://pure.au.dk/portal/da/publications/predictor(689c7d3f-6245-4acc-8eae-c8d834c1292a).html
Autor:
Ioana Visescu, Alin Blindu, Unnikrishnan Radhakrishnan, Maja Kadenic, Francesco Chinello, Konstantinos Koumaditis
Publikováno v:
Visescu, I, Blindu, A, Radhakrishnan, U, Kadenic, M, Chinello, F & Koumaditis, K 2022, Teaching project management in a virtual environment : The Virtual Scrum Simulator (ScrumSim) . in Participative Computing for Sustainable Futures-Adjunct Proceedings of the 12th Nordic Conference on Human-Computer Interaction, NordiCHI 2022 ., 24, Association for Computing Machinery, Inc, ACM International Conference Proceeding Series, 12th Nordic Conference on Human-Computer Interaction: Participative Computing for Sustainable Futures, NordiCHI 2022, Aarhus, Denmark, 08/10/2022 . https://doi.org/10.1145/3547522.3547717
Visescu, I, Blindu, A, Radhakrishnan, U, Kadenic, M D, Chinello, F & Koumaditis, K 2022, Teaching project management in a virtual environment : The Virtual Scrum Simulator (ScrumSim) . in Participative Computing for Sustainable Futures-Adjunct Proceedings of the 12th Nordic Conference on Human-Computer Interaction, NordiCHI 2022 ., 24, Association for Computing Machinery, ACM International Conference Proceeding Series, 12th Nordic Conference on Human-Computer Interaction: Participative Computing for Sustainable Futures, NordiCHI 2022, Aarhus, Denmark, 08/10/2022 . https://doi.org/10.1145/3547522.3547717
Visescu, I, Blindu, A, Radhakrishnan, U, Kadenic, M D, Chinello, F & Koumaditis, K 2022, Teaching project management in a virtual environment : The Virtual Scrum Simulator (ScrumSim) . in Participative Computing for Sustainable Futures-Adjunct Proceedings of the 12th Nordic Conference on Human-Computer Interaction, NordiCHI 2022 ., 24, Association for Computing Machinery, ACM International Conference Proceeding Series, 12th Nordic Conference on Human-Computer Interaction: Participative Computing for Sustainable Futures, NordiCHI 2022, Aarhus, Denmark, 08/10/2022 . https://doi.org/10.1145/3547522.3547717
The Scrum Simulator (ScrumSim) is an interactive multiplayer VR simulation that places the participant in a virtual collaboration environment, in order to train them in the use of a project management methodology i.e., Scrum. In VR, the participants
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e616652c1945ad0450e4fbd98db053ed
https://pure.au.dk/portal/da/publications/teaching-project-management-in-a-virtual-environment(ee4e325b-12b6-4efc-a635-ecdeb5d72887).html
https://pure.au.dk/portal/da/publications/teaching-project-management-in-a-virtual-environment(ee4e325b-12b6-4efc-a635-ecdeb5d72887).html
Publikováno v:
Koumaditis, K, Mousas, C & Chinello, F 2021, ' XR in the era of COVID-19 ', Behaviour and Information Technology, vol. 40, no. 12, pp. 1234-1236 . https://doi.org/10.1080/0144929X.2021.1988320
The COVID-19 pandemic forced many countries worldwide to take restrictive measures from securing borders and minimising movement, cancelling public gatherings, controlling citizens’ movement, and e...
Publikováno v:
Koumaditis, K, Chinello, F, Mitkidis, P & Karg, S T 2020, ' Effectiveness of Virtual vs. Physical Training : The Case of Assembly Tasks, Trainer's Verbal Assistance and Task Complexity ', IEEE Computer Graphics and Applications, vol. 40, no. 5, pp. 41-56 . https://doi.org/10.1109/MCG.2020.3006330
Virtual immersive training (VIT) systems based on gamification of tasks are increasingly employed to train assembly workers. In this article, we present a study that compares the effectiveness of virtual and physical training for teaching a bimanual
Autor:
Francesco Chinello, Pablo Budde gen. Dohmann, Sandra Hirche, Gionata Salvietti, Domenico Prattichizzo, Selma Music
Publikováno v:
IEEE Transactions on Haptics
IEEE Transactions on Haptics (ToH)
IEEE Transactions on Haptics (ToH), IEEE, 2019, 12 (3), pp.350-362. ⟨10.1109/TOH.2019.2921565⟩
Music, S, Salvietti, G, Dohman, P B G, Chinello, F, Prattichizzo, D & Hirchee, S 2019, ' Human-Robot Team Interaction Through Wearable Haptics for Cooperative Manipulation ', IEEE Transactions on Haptics, vol. 12, no. 3, pp. 350-362 . https://doi.org/10.1109/TOH.2019.2921565
IEEE Transactions on Haptics (ToH)
IEEE Transactions on Haptics (ToH), IEEE, 2019, 12 (3), pp.350-362. ⟨10.1109/TOH.2019.2921565⟩
Music, S, Salvietti, G, Dohman, P B G, Chinello, F, Prattichizzo, D & Hirchee, S 2019, ' Human-Robot Team Interaction Through Wearable Haptics for Cooperative Manipulation ', IEEE Transactions on Haptics, vol. 12, no. 3, pp. 350-362 . https://doi.org/10.1109/TOH.2019.2921565
International audience; The interaction of robot teams and single human in teleoperation scenarios is beneficial in cooperative tasks, for example the manipulation of heavy and large objects in remote or dangerous environments. The main control chall