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pro vyhledávání: '"Fober, Jakub Maksymilian"'
Autor:
Fober, Jakub Maksymilian
Lens Distortion Encoding System (LDES) allows for a distortion-accurate workflow, with a seamless interchange of high quality motion picture images regardless of the lens source. This system is similar in a concept to the Academy Color Encoding Syste
Externí odkaz:
http://arxiv.org/abs/2411.16946
Autor:
Fober, Jakub Maksymilian
Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescence, parallax occlusion and interior mapping, (specular, regular, diffu
Externí odkaz:
http://arxiv.org/abs/2301.01719
Autor:
Fober, Jakub Maksymilian
A wide choice of cinematic lenses enables motion-picture creators to adapt image visual-appearance to their creative vision. Such choice does not exist in the realm of real-time computer graphics, where only one type of perspective projection is wide
Externí odkaz:
http://arxiv.org/abs/2102.12682
Autor:
Fober, Jakub Maksymilian
The goal of the proposed method is to directly obtain a pose matrix of a known rectangular target, without estimation, using geometric techniques. This method is specifically tailored for real-time, extreme imaging setups exceeding 180{\deg} field of
Externí odkaz:
http://arxiv.org/abs/2004.08933
Autor:
Fober, Jakub Maksymilian
In this paper alternative method for real-time 3D model rasterization is given. Surfaces are drawn in perspective-map space which acts as a virtual camera lens. It can render single-pass 360{\deg} angle of view (AOV) image of unlimited shape, view-di
Externí odkaz:
http://arxiv.org/abs/2003.10558