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A STEAM game-based learning framework: Maximizing integrated and immersive learning in the classroom
Autor:
Turco, Alexander, Flaim, Bianca, Ponzi, Giacomo, Ayekun, Nimmy, Amore, Jean-Paul, da Silva, Rosa
Publikováno v:
The Western Conference on Science Education
Digital simulation tools exist to compliment teaching strategies; however, there is tremendous potential to enhance their functionality by integrating them into immersive, educational simulations across the STEAM disciplines. To accomplish this, McMa
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______1548::036aa38e1da42d6ffe1337c3a1fc544a
https://ir.lib.uwo.ca/wcse/WSCETwentyTwentyThree/wed-july-12/18
https://ir.lib.uwo.ca/wcse/WSCETwentyTwentyThree/wed-july-12/18