Zobrazeno 1 - 10
of 67
pro vyhledávání: '"First year programming"'
Publikováno v:
EDULEARN Proceedings.
Publikováno v:
ICSE (SEET)
Serious games have become a popular alternative learning tool for computer programming education. Research has shown that serious games provide benefits including the development of problem solving skills and increased engagement in the learning proc
Autor:
Vishv Malhotra, Ashish Anand
Publikováno v:
ACE
Programming is an essential and compulsory subject for all engineering and physical sciences undergraduate students in our institution. The teaching, in C, is covered through two subjects that are separately enrolled and assessed, but closely coordin
Publikováno v:
Journal of College Student Retention: Research, Theory & Practice. 18:457-473
Universities struggle to raise retention rates among first-year students. Traditional analyses have not only focused on large-scale issues and addressed the needs of the majority but also done little to change overall retention numbers. The current s
Autor:
Matias Salinas Soto, Ismael Figueroa
Publikováno v:
SCCC
There are many factors present in the current problems found in the teaching-learning of programming. This is a world-wide situation that affects our school, as well as others in the country. In this paper we focus on the effects of the Integrated De
Publikováno v:
SCCC
Students entering technology-related careers such as computing engineering face several difficulties when learning the basics concepts of programming, which causes reproval rates of up to 40% in our school. We consider gamification, described as the
Publikováno v:
MIPRO
This research study was devised to investigate and assess the impact on learning of providing video lecture recordings to a first year programming module of a university computing degree. The proliferation in the use of video lecture capture (LC) In
Autor:
Mac van Der Merwe, Dalize van Heerden
Publikováno v:
EDULEARN proceedings.
Autor:
Carol Hulls, Chris Rennick
Publikováno v:
Proceedings of the Canadian Engineering Education Association (CEEA).
In the first year programming course given to ME and MTE students at uWaterloo, four hours of traditional classroom instruction have been replaced with a series of short online mini-lectures that deliver some of the basic facts necessary to be able t
Publikováno v:
OZCHI
Computer programming is a required skill for most STEM (Science, Technology, Engineering and Mathematics) students. However, teaching novices programming has long been considered a big challenge by computer science educators as manifested by the obse