Zobrazeno 1 - 10
of 17
pro vyhledávání: '"Filip Škola"'
Publikováno v:
Multimodal Technologies and Interaction, Vol 7, Iss 12, p 114 (2023)
This study explores the conventional ‘funneling’ method by introducing two extra locations beyond the virtual reality (VR) controller boundaries, terming it the extended funneling technique. Thirty-two participants engaged in a localization task,
Externí odkaz:
https://doaj.org/article/b1d4db11051b44c8b5959c71af16d155
Publikováno v:
Frontiers in Human Neuroscience, Vol 13 (2019)
This paper presents a gamified motor imagery brain-computer interface (MI-BCI) training in immersive virtual reality. The aim of the proposed training method is to increase engagement, attention, and motivation in co-adaptive event-driven MI-BCI trai
Externí odkaz:
https://doaj.org/article/52ae2f9f95bd49e6848def9bf485161d
Autor:
Filip Škola, Selma Rizvić, Marco Cozza, Loris Barbieri, Fabio Bruno, Dimitrios Skarlatos, Fotis Liarokapis
Publikováno v:
Sensors, Vol 20, Iss 20, p 5851 (2020)
This paper presents a combined subjective and objective evaluation of an application mixing interactive virtual reality (VR) experience with 360° storytelling. The hypothesis that the modern immersive archaeological VR application presenting cultura
Externí odkaz:
https://doaj.org/article/aca7573e099d425496fc4c60178a67e6
Autor:
Filip Škola, Fotis Liarokapis
Publikováno v:
SN Computer Science. 4
Autor:
Filip Škola
Brain-computer interfaces (BCI) have been intensely researched to provide a method for controlling computers, robots, and other machinery using mental activity only. Nevertheless, BCIs remain difficult to use in everyday life. One of the major BCI pa
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2659::cfcf15aeda0cac81e33f10c87452b16d
https://zenodo.org/record/7589207
https://zenodo.org/record/7589207
Autor:
Filip Škola
This study investigates how the avatar embodiment in virtual reality (VR) influences training for operation of motor imagery brain–computer interfaces (MI-BCIs). In previous studies, we demonstrated the possibility to induce a BCI-based VR avatar e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od______2659::ddaed192df52397d6e629c835e53e41c
https://zenodo.org/record/7586910
https://zenodo.org/record/7586910
Autor:
Filip Škola, Fotios Liarokapis
Publikováno v:
International Journal of Human–Computer Interaction
The sense of embodiment in virtual reality is a strong case of body ownership illusion, effectively allowing humans to experience the ownership of a modified, or a completely different body. Virtual embodiment has captured the attention of researcher
Publikováno v:
Multimodal Technologies and Interaction, Vol 8, Iss 9, p 83 (2024)
Advancements in technology that can reshape educational paradigms, with Extended Reality (XR) have a pivotal role. This paper introduces an interactive XR intelligent assistant featuring a virtual teacher that interacts dynamically with PowerPoint pr
Externí odkaz:
https://doaj.org/article/ccc3c9d02396448691b18d2d67fee532
Autor:
Fabio Bruno, Selma Rizvic, Loris Barbieri, Marco Cozza, Dimitrios Skarlatos, Fotis Liarokapis, Filip Škola
Publikováno v:
Sensors
BASE-Bielefeld Academic Search Engine
Volume 20
Issue 20
Sensors, Vol 20, Iss 5851, p 5851 (2020)
Sensors (Basel, Switzerland)
BASE-Bielefeld Academic Search Engine
Volume 20
Issue 20
Sensors, Vol 20, Iss 5851, p 5851 (2020)
Sensors (Basel, Switzerland)
This paper presents a combined subjective and objective evaluation of an application mixing interactive virtual reality (VR) experience with 360°
storytelling. The hypothesis that the modern immersive archaeological VR application presenting
storytelling. The hypothesis that the modern immersive archaeological VR application presenting
Autor:
Filip Škola, Fotios Liarokapis
Publikováno v:
Computers & Graphics. 75:59-71
Motor imagery (MI) is the predominant control paradigm for brain–computer interfaces (BCIs). After sufficient effort is invested to the training, the accuracy of commands mediated by mental imagery of bodily movements grows to a satisfactory level.