Zobrazeno 1 - 8
of 8
pro vyhledávání: '"Felix Wilhelm Siebert"'
Autor:
Felix Wilhelm Siebert, Christoffer Riis, Kira Hyldekær Janstrup, Hanhe Lin, Jakob Kristensen, Oguzhan Gül, Frederik Boe Hüttel
Publikováno v:
Journal of Cycling and Micromobility Research, Vol 2, Iss , Pp 100013- (2024)
Bicycle helmets are a main measure for injury prevention in case of a crash and are a central variable in transport safety studies. Despite this, helmet use data is only collected sporadically, as the observation of helmet use in traffic by human obs
Externí odkaz:
https://doaj.org/article/012f1ed865024102bd5b0c47312299cf
Publikováno v:
IEEE Access, Vol 8, Pp 162073-162084 (2020)
Automated detection of motorcycle helmet use through video surveillance can facilitate efficient education and enforcement campaigns that increase road safety. However, existing detection approaches have a number of shortcomings, such as the inabilit
Externí odkaz:
https://doaj.org/article/d91ec4e56ab34717873cbdbf3a9273d4
Publikováno v:
Frontiers in Robotics and AI, Vol 7 (2020)
Robots that are designed to work in close proximity to humans are required to move and act in a way that ensures social acceptance by their users. Hence, a robot's proximal behavior toward a human is a main concern, especially in human-robot interact
Externí odkaz:
https://doaj.org/article/1fc17c786fe148ae8c28a9ea165af827
Publikováno v:
Journal of Eye Movement Research, Vol 13, Iss 1 (2020)
Since smooth pursuit eye movements can be used without calibration in spontaneous gaze interaction, the intuitiveness of the gaze interface design has been a topic of great interest in the human-computer interaction field. However, since most related
Externí odkaz:
https://doaj.org/article/debd9ee902f14dc9bb7135cdca5fcf4c
Publikováno v:
Abstracts.
Autor:
Frederik Boe Hüttel, Christoffer Riis, Jakob Kristensen, Oguzhan Gül, Kira Hyldekær Janstrup, Hanhe Lin, Francisco Camara Pereira, Felix Wilhelm Siebert
Publikováno v:
Abstracts.
Publikováno v:
Abstracts.
We present an eye typing interface with one-point calibration, which is a two-stage design. The characters are clustered in groups of four characters. Users select a cluster by gazing at it in the first stage and then select the desired character by
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::bae47064671013ea8bc245b29173af92
https://depositonce.tu-berlin.de/handle/11303/17275
https://depositonce.tu-berlin.de/handle/11303/17275