Zobrazeno 1 - 10
of 12
pro vyhledávání: '"Fatma Burcu Topu"'
Autor:
Fatma Burcu Topu
Publikováno v:
Journal of Learning and Teaching in Digital Age, Vol 8, Iss 1, Pp 93-112 (2023)
The aim of this study was to examine the effects of cognitive load level on students’ attitude towards the gamified course. It was also found out the students’ views regarding the 14-week gamified course. Participants consisted of 66 undergraduat
Externí odkaz:
https://doaj.org/article/c6ca9e7057004e7280d0a105a333a31a
Autor:
Alper Unal, Fatma Burcu Topu
Publikováno v:
e-Kafkas Eğitim Araştırmaları Dergisi, Vol 9, Iss 2, Pp 492-512 (2022)
This study aimed to comparatively determine the experiences of high school students in programming language education via text-based or hybrid-based programming environments. A comparative case study was conducted in this study. The participants cons
Externí odkaz:
https://doaj.org/article/cd17b63ae0674a6583cdd5e138ebac21
Autor:
Fatma Burcu TOPU
Publikováno v:
Kuramsal Eğitimbilim. 16:41-71
The aim of this study was to investigate effects of gamification on active and reflective learners' engagement and cognitive load. It was also presented both of groups’ experiences in 10-week gamification process in comparison. Participants consist
Research Trends on the Use of Augmented Reality Technology in Teaching English as a Foreign Language
Publikováno v:
Volume: 9, Issue: 5 76-104
Participatory Educational Research
Participatory Educational Research
The main aim of this research is to display research trends in studies on augmented reality (AR) in teaching English as a foreign language by using bibliometric mapping and content analysis. For this purpose, 64 studies in total published up to 2019
Publikováno v:
International Journal of Human–Computer Interaction. :1-18
Publikováno v:
Education and Information Technologies. 27:6989-7017
Autor:
Tuba Koc, Fatma Burcu Topu
Publikováno v:
Education and Information Technologies. 27:4925-4954
Autor:
Fatma Burcu Topu, Alper Unal
Publikováno v:
Education and Information Technologies. 26:5291-5309
In this study, based on quasi-experimental research, was investigated the effects of teaching Python programming language via Blockly tool, which had hybrid interface, on students’ computer programming anxiety, cognitive load level, and achievement
Publikováno v:
Computer Assisted Language Learning. 35:270-293
This study aims to provide a bibliometric mapping analysis of the studies on foreign language teaching in early childhood education in Web of Science. A total of 638 studies were reached however 596 studies were selected for the analysis. For bibliom
Publikováno v:
Education and Information Technologies. 23:1621-1637
The purpose of this study was to examine the correlation of different variables with information retention in guided 3D virtual learning environments by employing three experimental designs. In each experiments, different participants were included i