Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Fajar Danur Isnantyo"'
Publikováno v:
Jurnal Pensil, Vol 13, Iss 3 (2024)
This study aims to examine the experience of implementing industrial practice with photovoice analysis through a collaborative autoethnography approach and reveal the factors that determine the success of industrial practice. This research is qualita
Externí odkaz:
https://doaj.org/article/8ba3fdc2e8ac4f648cd3b4938488040b
Publikováno v:
Jurnal Pensil, Vol 11, Iss 3 (2022)
This study aims to discover the teaching experience of a Vocational High School teacher in the Modeling and Building Information Design Program at a school in Indonesia during the covid-19 pandemic. This research is a qualitative research with a narr
Externí odkaz:
https://doaj.org/article/9a574e6c291f456a8535d741d84c9f3e
Publikováno v:
Jurnal Pensil : Pendidikan Teknik Sipil; Vol 11 No 3 (2022): Jurnal Pensil : Pendidikan Teknik Sipil ; 258-270
This study aims to discover the teaching experience of a Vocational High School teacher in the Modeling and Building Information Design Program at a school in Indonesia during the covid-19 pandemic. This research is a qualitative research with a narr
Autor:
Rihab Wit Daryono, Muhammad Agphin Ramadhan, Nur Kholifah, Fajar Danur Isnantyo, Muhammad Nurtanto
Publikováno v:
International Journal of Evaluation and Research in Education (IJERE). 12:1079
The low work readiness of vocational education (VE) graduates is caused by a mismatch of competencies with job demands. The unemployment rate for VE graduates is increasing due to low competency mastery and job absorption. The purpose of this study i
Publikováno v:
International Journal of Interactive Mobile Technologies (iJIM); Vol. 15 No. 21 (2021); pp. 22-36
International Journal of Interactive Mobile Technologies, Vol 15, Iss 21, Pp 22-36 (2021)
International Journal of Interactive Mobile Technologies, Vol 15, Iss 21, Pp 22-36 (2021)
Gamification has become a new trend in learning in the 21st century, by utilizing technology with game elements to change behavior and support learning outcomes. However, few researchers have focused on the comprehensive impact of gamification in hel
Publikováno v:
Indonesian Journal Of Civil Engineering Education. 4
Kayu mahoni (Swietenia Mahagoni) merupakan kayu kelas kuat III dengan berat jenis 0,56sampai dengan 0,72 dan ketahanan kayu mahoni terhadap rayap kayu kering (CryptotermesCynocephalus Light) termasuk dalam kelas awet kelas III. Sedangkan profil baja
Autor:
fajar danur isnantyo, Mardani Mardani, Abu Tamrin, Taufiq Lilo Adi Sucipto, Suhirman Suhirman
Publikováno v:
Abdimas Dewantara. 3:15
Kebutuhan energi di Indonesia khususnya dan di dunia pada umumnya terus meningkat dikarenakan pertambahan penduduk, pertumbuhan ekonomi, dan pola konsumsi energi itu sendiri. Hal ini diperparah dengan tingginya kebutuhan bahan bakar minyak yang diiri