Zobrazeno 1 - 10
of 26
pro vyhledávání: '"Fabrizio Milazzo"'
Publikováno v:
Multimodal Technologies and Interaction, Vol 6, Iss 7, p 56 (2022)
The evolution of computers in recent years has given a strong boost to research techniques aimed at improving human–machine interaction. These techniques tend to simulate the dynamics of the human–human interaction process, which is based on our
Externí odkaz:
https://doaj.org/article/003e5e6624454571b125f3597516d881
Publikováno v:
International Journal of Distributed Sensor Networks, Vol 9 (2013)
Wireless sensor networks (WSNs) are a fundamental building block of many pervasive applications. Nevertheless the use of such technology raises new challenges regarding the development of reliable and fault-tolerant systems. One of the most critical
Externí odkaz:
https://doaj.org/article/86fd69bae2544426bcf48598f933add4
Publikováno v:
Multimodal Technologies and Interaction; Volume 6; Issue 7; Pages: 56
The evolution of computers in recent years has given a strong boost to research techniques aimed at improving human–machine interaction. These techniques tend to simulate the dynamics of the human–human interaction process, which is based on our
Autor:
Mohamed Khamis, Salvatore Sorce, Alessio Malizia, Vito Gentile, Fabrizio Milazzo, Florian Alt
Knowledge about the expected interaction duration and expected distance from which users will interact with public displays can be useful in many ways. For example, knowing upfront that a certain setup will lead to shorter interactions can nudge spac
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::28d866ae2454b22b3690fa4a276f0a66
http://hdl.handle.net/10447/437858
http://hdl.handle.net/10447/437858
Publikováno v:
Software: Practice and Experience. 48:141-160
Summary In the last decades, we have witnessed a growing interest toward touchless gestural user interfaces. Among other reasons, this is due to the large availability of different low-cost gesture acquisition hardware (the so-called “Kinect-like d
Publikováno v:
Journal of Sensors, Vol 2017 (2017)
In the last few years, the use of gestural data has become a key enabler for human-computer interaction (HCI) applications. The growing diffusion of low-cost acquisition devices has thus led to the development of a class of middleware aimed at ensuri
Publikováno v:
PerDis
The use of plants as a mean for both visualization and interaction has been already explored in smart environments. In this work, we explore the possibility of constructing a controllable dynamic plant-based display using thigmonastic plants, i.e. pl
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::f7647b7bc46e4d882c9e77545edce777
http://hdl.handle.net/10447/298750
http://hdl.handle.net/10447/298750
Publikováno v:
Advances in Intelligent Systems and Computing ISBN: 9783319615653
CISIS
CISIS
Gesture recognition is an emerging cross-discipline research field, which aims at interpreting human gestures and associating them to a well-defined meaning. It has been used as a mean for supporting human to machine interaction in several applicatio
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e6869fce2d9481bdc187649a9c44449d
https://doi.org/10.1007/978-3-319-61566-0_21
https://doi.org/10.1007/978-3-319-61566-0_21
Publikováno v:
PerDis
In recent years, touchless-enabling technologies have been more and more adopted for providing public displays with gestural interactivity. This has led to the need for novel visual interfaces aimed at solving issues such as communicating interactivi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3db6a4b5590398a9e192b47055174dec
http://hdl.handle.net/11568/1085196
http://hdl.handle.net/11568/1085196
Autor:
Antonio Gentile, Giovanni Pilato, Fabrizio Milazzo, Salvatore Sorce, Vito Gentile, Agnese Augello
Publikováno v:
ICSC
11th International Conference on Semantic Computing, San Diego, California, USA, 30/01/2017, 01/02/2017
info:cnr-pdr/source/autori:Vito Gentile, Fabrizio Milazzo, Salvatore Sorce, Antonio Gentile, Agnese Augello, Giovanni Pilato/congresso_nome:11th International Conference on Semantic Computing/congresso_luogo:San Diego, California, USA/congresso_data:30%2F01%2F2017, 01%2F02%2F2017/anno:2017/pagina_da:/pagina_a:/intervallo_pagine
11th International Conference on Semantic Computing, San Diego, California, USA, 30/01/2017, 01/02/2017
info:cnr-pdr/source/autori:Vito Gentile, Fabrizio Milazzo, Salvatore Sorce, Antonio Gentile, Agnese Augello, Giovanni Pilato/congresso_nome:11th International Conference on Semantic Computing/congresso_luogo:San Diego, California, USA/congresso_data:30%2F01%2F2017, 01%2F02%2F2017/anno:2017/pagina_da:/pagina_a:/intervallo_pagine
In the last decade, there has been a growing interest in emotion analysis research, which has been applied in several areas of computer science. Many authors have con- tributed to the development of emotion recognition algorithms, considering textual