Zobrazeno 1 - 5
of 5
pro vyhledávání: '"Fábio Roberto Miranda"'
Publikováno v:
Computers & Graphics. 25:955-964
This paper addresses the problem of cognitive character animation. We propose the use of finite state machines for the behavioral control of characters. Our approach rests on the idea that the cognitive character arises from the evolutionary computat
Publikováno v:
Revista de Informática Teórica e Aplicada; v. 15, n. 3 (2008); 47-74
Casting digital-controlled light over real object surfaces, thus creating new textures and special effects, brings to designers and engineers an endless spectrum of possibilities and innovation for their projects. This technology, called Spatial Augm
Publikováno v:
SIBGRAPI
We report some issues involved in the construction of an interactive, interoperable application, whose primary purpose is to be used as a virtual mockup. This graphic tool was tailored for machine vision application prototyping, to cope with metrolog
Publikováno v:
SIBGRAPI
This paper reports new results of a project to build virtual worlds aimed at the graphic simulation of an arena where small mobile robots can perform requested tasks while behaving according to their own motivation and reasoning. Each robot is an int
Autor:
Fábio Roberto Miranda
Publikováno v:
Journal on Interactive Systems. 2:1
This article brings up the LPAI (Interactive Environments Research Laboratory), which is attached to the Board of Graduate Studies and Research of the Centro Universitário Senac de São Paulo. After a brief history and objectives of the laboratory,