Zobrazeno 1 - 10
of 1 478
pro vyhledávání: '"F, Sironi"'
Autor:
R, Biassoni, Malnati, I, Vanni, A, Raso, F, Sironi, F, Broccolo, L, Garbarino, M, Mazzocco, M, Montera, P, Larghero, E, Di Marco, E, Ugolotti
Publikováno v:
In Journal of Immunological Methods November 2015 426:29-34
Autor:
Mark H. M. Winands, Chiara F. Sironi
Publikováno v:
Journal of Artificial Intelligence Research, 72, 717-757. AI Access Foundation
Monte-Carlo Tree Search (MCTS) has been applied successfully in many domains, including games. However, its performance is not uniform on all domains, and it also depends on how parameters that control the search are set. Parameter values that are op
Publikováno v:
Monte Carlo Search: MCS 2020, 116-139
STARTPAGE=116;ENDPAGE=139;TITLE=Monte Carlo Search
Communications in Computer and Information Science ISBN: 9783030894528
STARTPAGE=116;ENDPAGE=139;TITLE=Monte Carlo Search
Communications in Computer and Information Science ISBN: 9783030894528
Playout policy adaptation (ppa) is a state-of-the-art strategy that has been proposed to control the playouts in monte-carlo tree search (mcts). Ppa has been successfully applied to many two-player, sequential-move games. This paper further evaluates
Akademický článek
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Autor:
Chiara F. Sironi, Mark H. M. Winands
Publikováno v:
2021 IEEE Conference on Games (CoG), 1051-1058
STARTPAGE=1051;ENDPAGE=1058;TITLE=2021 IEEE Conference on Games (CoG)
STARTPAGE=1051;ENDPAGE=1058;TITLE=2021 IEEE Conference on Games (CoG)
The research field of Artificial General Intelligence (AGI) is concerned with the creation of adaptive programs that can autonomously address tasks of a different nature. Search and planning have been identified as core capabilities of AGI, and have
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1839d1cc5425d6b65985b037250858fc
https://cris.maastrichtuniversity.nl/en/publications/d5b47367-c519-403a-8695-36cac866df09
https://cris.maastrichtuniversity.nl/en/publications/d5b47367-c519-403a-8695-36cac866df09
Publikováno v:
2021 IEEE Conference on Games (CoG), 990-993
STARTPAGE=990;ENDPAGE=993;TITLE=2021 IEEE Conference on Games (CoG)
STARTPAGE=990;ENDPAGE=993;TITLE=2021 IEEE Conference on Games (CoG)
Monte Carlo Tree Search (MCTS) is a heuristic search algorithm that can play a wide range of games without requiring any domain-specific knowledge. However, MCTS tends to struggle in very complicated games due to an exponentially increasing branching
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::382b82f3397d87a097059a8e6cc2b8d4
https://cris.maastrichtuniversity.nl/en/publications/9650feb6-d777-4585-88af-a859642fde31
https://cris.maastrichtuniversity.nl/en/publications/9650feb6-d777-4585-88af-a859642fde31
Autor:
Mark H. M. Winands, Chiara F. Sironi
Publikováno v:
2019 IEEE Conference on Games (CoG), 1-8
STARTPAGE=1;ENDPAGE=8;TITLE=2019 IEEE Conference on Games (CoG)
CoG
STARTPAGE=1;ENDPAGE=8;TITLE=2019 IEEE Conference on Games (CoG)
CoG
Monte-Carlo Tree Search (MCTS) has been applied successfully in many domains. Previous research has shown that adding randomization to certain components of MCTS might increase the diversification of the search and improve the performance. In a domai
Publikováno v:
CoG
2020 IEEE Conference on Games (CoG), 367-374
STARTPAGE=367;ENDPAGE=374;TITLE=2020 IEEE Conference on Games (CoG)
2020 IEEE Conference on Games (CoG), 367-374
STARTPAGE=367;ENDPAGE=374;TITLE=2020 IEEE Conference on Games (CoG)
For general video game playing agents, the biggest challenge is adapting to the wide variety of situations they encounter and responding appropriately. Some success was recently achieved by modifying search-control parameters in agents on-line, durin
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e992cafdaa77163b92c40bcc41f65652
https://doi.org/10.1109/CoG47356.2020.9231587
https://doi.org/10.1109/CoG47356.2020.9231587
Publikováno v:
IEEE Transactions on Games, 12(2), 132-144. IEEE
Many enhancements for Monte Carlo tree search (MCTS) have been applied successfully in general game playing (GGP). MCTS and its enhancements are controlled by multiple parameters that require extensive and time-consuming offline optimization. Moreove
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d3b51f783399bdad0160ccfa190b7207
https://cris.maastrichtuniversity.nl/en/publications/dc999e7f-896a-4e4d-bfa6-346ecc8db2fa
https://cris.maastrichtuniversity.nl/en/publications/dc999e7f-896a-4e4d-bfa6-346ecc8db2fa
Akademický článek
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