Zobrazeno 1 - 10
of 28
pro vyhledávání: '"Evi Indriasari Mansor"'
Autor:
Evi Indriasari Mansor
Publikováno v:
Asia-Pacific Journal of Information Technology and Multimedia. 11:78-89
Virtual Reality (VR) is a technology that has been widely adopted in supporting learning and educational purposes over recent years. It has shown enormous potential to pioneer education in the future, mainly through its immersive learning environment
Autor:
Nurfadhlina Mohd Sharef, Masrah Azrifah Azmi Murad, Evi Indriasari Mansor, Nurul Amelina Nasharuddin, Muhd Khaizer Omar, Fakhrul Zaman Rokhani
Publikováno v:
2021 1st Conference on Online Teaching for Mobile Education (OT4ME).
Autor:
Normalia Samian, Faaizah Shahbodin, Noreen Izza Arshad, Masrah Azrifah Azmi Murad, Mohd Khaizer Omar, Nurfadhlina Mohd Sharef, Evi Indriasari Mansor, Nurul Amelina Nasharuddin, Mohammad Hamiruce Marhaban
Publikováno v:
CAMP
This research aims to design a chatbot application to teach Artificial Intelligent (AI) in Malay language. CikguAIBot offers learners the possibility to learn and interact with an agent without the need for a teacher to be around. The development of
Publikováno v:
International Journal of Advanced Computer Science and Applications. 12
Pelvic floor muscle training (PFMT) is the first line in managing urinary incontinence. Unfortunately, personal, and social barriers involvement hinder pregnant women to perform PFMT. Therefore, a Kegel Exercise Pregnancy Training (KEPT) app was deve
Autor:
Nurfadhlina Mohd Sharef, Noreen Izza Arshad, Masrah Azrifah Azmi Murad, Normalia Samian, Nurul Amelina Nasharuddin, Evi Indriasari Mansor, Faaizah Shahbodin, Muhd Khaizer Omar, Waidah Ismail
Publikováno v:
2020 International Conference on Advancement in Data Science, E-learning and Information Systems (ICADEIS).
Personalised learning enables instructions to be tailored specific to students learning needs, while making sure learning outcomes are attained. Instructors require information that could facilitate them in adapting their pedagogy design so the learn
This research aims to study the use of VR games to entertain players while teaching and improving the knowledge of Quran Tajweed for teenagers. Tajweed is an Islamic science that studies the correct recitation of the letters and words in the Qur'an.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::dfa66148cf9e660e8c911617cd1c08cc
https://doi.org/10.4018/978-1-7998-2637-8.ch013
https://doi.org/10.4018/978-1-7998-2637-8.ch013
The smartphone has become a ubiquitous mobile communication tool that plays a crucial role in the daily lives for Malaysian older adults. However, it is not easy for older adults to learn new interaction modes and adopt the smartphone user interface.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d2629c18e29c1936cae4e7f57d49e453
http://urn.fi/URN:NBN:fi:jyu-202003062313
http://urn.fi/URN:NBN:fi:jyu-202003062313
Publikováno v:
Advanced Science Letters. 23:5375-5378
Electronic learning (e-learning) applications are widely used in the Higher-Education institutions to deliver and share learning contents among the students. However, most of the e-learning applications are developed for offline or online desktops. M
Publikováno v:
Proceedings of the International Conferences Interfaces and Human Computer Interaction 2019 Game and Entertainment Technologies 2019 and Computer Graphics, Visualization, Computer Vision and Image Processing 2019.
Publikováno v:
CHIuXiD
This paper presents the experience and results aimed at evaluating user experience (UX) of children while interacting with a mobile application prototype, named Fantasy Land. The goal was to investigate the children's acceptance and enjoyment experie