Zobrazeno 1 - 7
of 7
pro vyhledávání: '"Evelyne Wiskerke"'
Publikováno v:
Brain Sciences, Vol 14, Iss 3, p 263 (2024)
Background: Virtual reality (VR) therapy is increasingly used and has shown encouraging effects. Yet, it is unknown which patients respond best to VR-based balance therapy as part of neurorehabilitation. Methods: Data from 30 persons with stroke and
Externí odkaz:
https://doaj.org/article/b202ce07d3e7411c91328f579325dc75
Autor:
Karl Martin Sattelmayer, Odile Chevalley, Jan Kool, Evelyne Wiskerke, Lina Nilsson Denkinger, Katia Giacomino, Emmanuelle Opsommer, Roger Hilfiker
Publikováno v:
Archives of Physiotherapy, Vol 11, Iss 1, Pp 1-14 (2021)
Abstract Background People with multiple sclerosis (PwMS) frequently have impaired balance from an early stage of the disease. Balance difficulties can be divided into categories; although, to date, these lack scientific foundation. Impaired balance
Externí odkaz:
https://doaj.org/article/fdb92e1e20b344718438fb7955c9a357
Publikováno v:
JMIR Serious Games, Vol 10, Iss 1, p e30366 (2022)
BackgroundVirtual reality (VR) exergames have gained popularity in the rehabilitation of persons with neurological disorders as an add-on therapy to increase intensity of training. Intensity is strongly dependent on the motivation of the patient. Mot
Externí odkaz:
https://doaj.org/article/4711c61ec60f4e6da00afa1a7f0522ef
Autor:
Margaretha M van Dijk, Sarah Meyer, Solveig Sandstad, Evelyne Wiskerke, Rhea Thuwis, Chesny Vandekerckhove, Charlotte Myny, Nitesh Ghosh, Hilde Beyens, Eddy Dejaeger, Geert Verheyden
Publikováno v:
PLoS ONE, Vol 12, Iss 8, p e0183020 (2017)
Impaired balance is common post stroke and can be assessed by means of force-platforms measuring center of pressure (COP) displacements during static standing, or more dynamically during lateral maximum weight shift (MWS). However, activities of dail
Externí odkaz:
https://doaj.org/article/94cdda0fad66400d82e3d15baf920d40
BACKGROUND Virtual reality (VR) exergames have gained popularity in the rehabilitation of persons with neurological disorders as an add-on therapy to increase intensity of training. Intensity is strongly dependent on the motivation of the patient. Mo
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::64469ac0d0715bd2b72f72b4b81a62c4
https://doi.org/10.2196/preprints.30366
https://doi.org/10.2196/preprints.30366
Publikováno v:
JMIR serious games. 10(1)
Background Virtual reality (VR) exergames have gained popularity in the rehabilitation of persons with neurological disorders as an add-on therapy to increase intensity of training. Intensity is strongly dependent on the motivation of the patient. Mo
Autor:
Rhea Thuwis, Chesny Vandekerckhove, Geert Verheyden, Nitesh Ghosh, Hilde Beyens, Charlotte Myny, Sarah Meyer, Eddy Dejaeger, Evelyne Wiskerke, Margaretha Van Dijk, Solveig Sandstad
Publikováno v:
PLoS ONE, Vol 12, Iss 8, p e0183020 (2017)
PLoS ONE
PLoS ONE
Impaired balance is common post stroke and can be assessed by means of force-platforms measuring center of pressure (COP) displacements during static standing, or more dynamically during lateral maximum weight shift (MWS). However, activities of dail
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a695fd4a832596afd3510d1c2d480efd
https://lirias.kuleuven.be/handle/123456789/589662
https://lirias.kuleuven.be/handle/123456789/589662