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pro vyhledávání: '"Eric Risser"'
Publikováno v:
ACM Transactions on Graphics. 29:1-6
Example-based texture synthesis algorithms generate novel texture images from example data. A popular hierarchical pixel-based approach uses spatial jitter to introduce diversity, at the risk of breaking coarse structure beyond repair. We propose a m
Publikováno v:
Journal of Graphics Tools. 12:17-24
Relief mapping using the secant method offers an efficient method for adding per-pixel displacement based on height fields to an arbitrary polygonal mesh in real time. The technique utilizes an interval-based method in which bounds of the interval ar
Publikováno v:
ACM SIGGRAPH 2008 papers.
Example-based texture synthesis algorithms have gained widespread popularity for their ability to take a single input image and create a perceptually similar non-periodic texture. However, previous methods rely on single input exemplars that can capt
Autor:
Eric Risser
Publikováno v:
ACM SIGGRAPH 2006 Research posters on - SIGGRAPH '06.
Imposters are a powerful technique which has been widely used for many years in the graphics community. An imposter is a two dimensional image rendered onto a billboard which represents highly detailed geometry. Imposters can be created on the fly or