Zobrazeno 1 - 10
of 11
pro vyhledávání: '"Eric Brugger"'
Publikováno v:
Mathematics and Visualization ISBN: 9783030816261
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::ff05d5d5aeb65ed4dff8d08143efc879
https://doi.org/10.1007/978-3-030-81627-8_12
https://doi.org/10.1007/978-3-030-81627-8_12
Publikováno v:
ISAV@SC
The life of a multi-physics code user is complicated. Simulation crashes, efficient resource utilization, and simulation parameter choices are time consuming workflow issues that increase a user’s iteration time. Simulations often don’t provide g
Autor:
Aaron Knoll, Paul A. Navrátil, Steve Petruzza, Venkatram Vishwanath, Michel Rasquin, Silvio Rizzi, Jeremy S. Meredith, Thomas Fogal, Jay Lofstead, Bernd Hentschel, David Rogers, James Kress, Han-Wei Shen, Franz Sauer, Cyrus Harrison, Tom Peterka, David Pugmire, Sudhanshu Sane, Charles Hansen, Kenneth Moreland, Berk Geveci, Matthew Wolf, Kwan-Liu Ma, Janine C. Bennett, Rhonda Vickery, William F. Godoy, Sean B. Ziegeler, Ingo Wald, Eric Brugger, Christoph Garth, Steffen Frey, Joseph A. Insley, Jean M. Favre, Andrew Bauer, Soumya Dutta, Gunther H. Weber, Sean Ahern, Matthieu Dorier, Ruonan Wang, John Patchett, E. Wes Bethel, Chris R. Johnson, Valerio Pascucci, Patrick O'Leary, Preeti Malakar, Norbert Podhorszki, Hongfeng Yu, Brad Whitlock, Matthew Larsen, James Ahrens, Robert Sisneros, Joseph A. Cottam, Scott Klasky, Manish Parashar, Hank Childs, Peer-Timo Bremer, Will Usher
Publikováno v:
The International Journal of High Performance Computing Applications, vol 34, iss 6
International Journal of High Performance Computing Applications, vol 34, iss 6
International Journal of High Performance Computing Applications, vol 34, iss 6
The term “in situ processing” has evolved over the last decade to mean both a specific strategy for visualizing and analyzing data and an umbrella term for a processing paradigm. The resulting confusion makes it difficult for visualization and an
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::070afd116d2dcb779f32cf9347bf71ee
https://escholarship.org/uc/item/20q1s49z
https://escholarship.org/uc/item/20q1s49z
Autor:
Hank Childs, Eric Brugger, Matthew Larsen, Berk Geveci, Utkarsh Ayachit, Cyrus Harrison, James Ahrens
Publikováno v:
ISAV@SC
This paper introduces ALPINE, a flyweight in situ infrastructure. The infrastructure is designed for leading-edge supercomputers, and has support for both distributed-memory and shared-memory parallelism. It can take advantage of computing power on b
Publikováno v:
ISAV@SC
We present Strawman, a system designed to explore the in situ visualization and analysis needs of simulation code teams planning for multi-physics calculations on exascale architectures. Strawman's design derives from key requirements from a diverse
Autor:
X. Q. Xu, Sean Farley, Eric Brugger, A. Allen, Maxim Umansky, T. Y. Xia, Minwoo Kim, Alistair McGann, Ilon Joseph, John Omotani, Luke Easy, G. Breyiannis, Nick Walkden, James Buchanan, Ben Dudson
BOUT++ is a 3D nonlinear finite-difference plasma simulation code, capable of solving quite general systems of PDEs, but targeted particularly on studies of the edge region of tokamak plasmas. BOUT++ is publicly available, and has been adopted by a g
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::6b12d98354944c25e6f22f703fd2073c
Autor:
Giorgio Scorzelli, Cameron Christensen, Sidharth Kumar, Valerio Pascucci, Hemanth Kolla, John A. Schmidt, Martin Berzins, Eric Brugger, Jacqueline H. Chen, Ray Grout, Philip Carns, Venkatram Vishwanath, Peer-Timo Bremer
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783319075174
ISC
ISC
Today's massively parallel simulation codes can produce output ranging up to many terabytes of data. Utilizing this data to support scientific inquiry requires analysis and visualization, yet the sheer size of the data makes it cumbersome or impossib
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::bb23afeb54c30d8e787775989949cad6
https://doi.org/10.1007/978-3-319-07518-1_20
https://doi.org/10.1007/978-3-319-07518-1_20
Publikováno v:
XRDS: Crossroads, The ACM Magazine for Students. 6:26-31
Author(s): Pinskiy, Dimitriy V.; Meyer, Joerg; Hamann, Bernd; Joy, Ken; Brugger, Eric S.; Duchaineau, Mark A. | Abstract: We present an octree-based approach supporting multiresolution visualization of large three-dimenstional scientific data sets. G
Autor:
B. Paul, K. Lewis, J. Owen, E.W. Bethel, Sean Ahern, Jamison Daniel, R. Cook, Eric Brugger, Dale A. Southard
Publikováno v:
IEEE transactions on visualization and computer graphics. 14(3)
Chromium Renderserver (CRRS) is software infrastructure that provides the ability for one or more users to run and view image output from unmodified, interactive OpenGL and X11 applications on a remote, parallel computational platform equipped with g
Autor:
Jeremy S. Meredith, Hank Childs, Nelson Max, Eric Brugger, Mark C. Miller, Brad Whitlock, K. Bonnell
Publikováno v:
IEEE Visualization
VisIt is a richly featured visualization tool that is used to visualize some of the largest simulations ever run. The scale of these simulations requires that optimizations are incorporated into every operation VisIt performs. But the set of applicab