Zobrazeno 1 - 10
of 27
pro vyhledávání: '"Eric Beaudry"'
Publikováno v:
Proceedings of the International Conference on Automated Planning and Scheduling. 20:10-17
An interesting class of planning domains, including planning for daily activities of Mars rovers, involves achievement of goals with time constraints and concurrent actions with probabilistic durations. Current probabilistic approaches, which rely on
Autor:
Manel Abdellatif, Yann-Gaël Guéhéneuc, Eric Beaudry, Naouel Moha, Rafik Tighilt, Abdelkarim Belkhir
Publikováno v:
Automated Software Engineering. 27:187-228
REST APIs are gaining a tremendous attraction in industry and a growing usage in mobile platforms. They are well suited for providing content to apps running on small devices, like smartphones and tablets. Several research works studied REST APIs dev
Publikováno v:
Data Analysis and Rationality in a Complex World ISBN: 9783030601034
Over the past few years, several studies have considered the problem of Electric Vehicle Path Planning with intermediate recharge (EVPP-R) that consists of finding the shortest path between two given points by traveling through one or many charging s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::0efdb9c2d32955a96155c95296321b84
https://doi.org/10.1007/978-3-030-60104-1_3
https://doi.org/10.1007/978-3-030-60104-1_3
Publikováno v:
ICRA
Mobile robot assistants have many applications, such as helping people in their daily living activities. These robots have to detect and recognize the actions and goals of the humans they are assisting. While there are several wide-spread plan and ac
Publikováno v:
Advances in Artificial Intelligence ISBN: 9783030473570
Canadian Conference on AI
Canadian Conference on AI
This paper presents a novel approach for trip reconstruction and transport mode detection. While traditional methods use a fixed GPS sampling rate, our proposed method uses a dynamic rate to avoid unnecessary sensing and waste of energy. We determine
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::fc758c425ed85a1e8929248a9027fbba
https://doi.org/10.1007/978-3-030-47358-7_42
https://doi.org/10.1007/978-3-030-47358-7_42
This paper presents an architecture designed for simulation serious games, which automatically generates game-based scenarios adapted to learner's learning progression. We present three central modules of the architecture: (1) the learner model, (2)
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::cb949922868ab5157af26776f090c84b
https://doi.org/10.4018/978-1-7998-0951-7.ch057
https://doi.org/10.4018/978-1-7998-0951-7.ch057
Publikováno v:
International Journal of Game-Based Learning. 7:1-19
This paper presents an architecture designed for simulation serious games, which automatically generates game-based scenarios adapted to learner's learning progression. We present three central modules of the architecture: (1) the learner model, (2)
Publikováno v:
SIGSPATIAL/GIS
In the last few years, several studies have considered different variants of the Electric Vehicle Journey Planning (EVJP) problem that consists in finding the shortest path (according to time) between two given points, passing by several charging sta
Autor:
Manel Abdellatif, Naouel Moha, Rafik Tighilt, Abdelkarim Belkhir, Yann-Gaël Guéhéneuc, Eric Beaudry
Publikováno v:
MOBILESoft@ICSE
REST is by far the most commonly-used style for designing APIs, especially for mobile platforms. Indeed, REST APIs are well suited for providing content to apps running on small devices, like smart-phones and tablets. Several research works studied R
Publikováno v:
IEEE Transactions on Computational Intelligence and AI in Games. 8:203-208
In this work, we take a closer look at the difficulties inherent to the creation of AI for the game of Straight Billiards (14.1 continuous). We begin by establishing the key components that make this variant of billiards interesting in regard to past