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pro vyhledávání: '"Erdbrink, A.E."'
Publikováno v:
Neo-Simulation and Gaming Toward Active Learning
This paper explores the context dependency of two popular persuasive game design principles in order to improve their effective implementation. Because of limited guidelines the choice and suitability of a persuasive game design principle is often ba
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::fcb09bbbadea3f741eae2adf3294c890
http://resolver.tudelft.nl/uuid:5a25c235-249d-46fa-9803-e2065087da07
http://resolver.tudelft.nl/uuid:5a25c235-249d-46fa-9803-e2065087da07
Autor:
Erdbrink, A.E., Kortmann, L.J., Verbraeck, A., Liapis, Antonios, Yannakakis, Georgios N., Gentile, Manuel, Ninaus, Manuel
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783030343491
GALA
Games and Learning Alliance-8th International Conference, GALA 2019, Proceedings: 8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings
Games and Learning Alliance-8th International Conference, GALA 2019, Proceedings
GALA
Games and Learning Alliance-8th International Conference, GALA 2019, Proceedings: 8th International Conference, GALA 2019, Athens, Greece, November 27–29, 2019, Proceedings
Games and Learning Alliance-8th International Conference, GALA 2019, Proceedings
Persuasive games for societal interventions aim to shape, reinforceor change players’ attitudes and behavior to help solving complex societalissues. In earlier work, we explored how persuasive game mechanics maycontribute to the formation of attitu
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::9332dbe8a400c806057804ab2a49ae95
https://doi.org/10.1007/978-3-030-34350-7_9
https://doi.org/10.1007/978-3-030-34350-7_9