Zobrazeno 1 - 10
of 73
pro vyhledávání: '"Enrico Masala"'
Autor:
Lohic Fotio Tiotsop, Florence Agboma, Glenn Van Wallendael, Ahmed Aldahdooh, Sebastian Bosse, Lucjan Janowski, Marcus Barkowsky, Enrico Masala
Publikováno v:
IEEE Access, Vol 9, Pp 152923-152937 (2021)
Several video quality metrics (VQMs) have been proposed in many publications to predict how humans perceive video quality. It is common to observe significant disagreements amongst the quality predictions of these VQMs for the same video sequence. Fo
Externí odkaz:
https://doaj.org/article/aeda93748ecd4f338ba445d8a90966bd
Publikováno v:
SoftwareX, Vol 8, Iss , Pp 64-68 (2018)
This work presents a framework to facilitate reproducibility of research in video quality evaluation. Its initial version is built around the JEG-Hybrid database of HEVC coded video sequences. The framework is modular, organized in the form of pipeli
Externí odkaz:
https://doaj.org/article/984e3805fe854be281a2dfeca495414d
Autor:
Lohic Fotio Tiotsop, Antonio Servetti, Marcus Barkowsky, Peter Pocta, Tomas Mizdos, Glenn Van Wallendael, Enrico Masala
Publikováno v:
Signal Processing: Image Communication. 112:116917
Autor:
Lohic Fotio Tiotsop, Tomas Mizdos, Marcus Barkowsky, Peter Pocta, Antonio Servetti, Enrico Masala
The media quality assessment research community has traditionally been focusing on developing objective algorithms to predict the result of a typical subjective experiment in terms of Mean Opinion Score (MOS) value. However, the MOS, being a single v
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::599188819da950e2f8486fd2cab5879a
http://hdl.handle.net/11583/2909256
http://hdl.handle.net/11583/2909256
Publikováno v:
Signal Processing: Image Communication. 74:32-41
Subjective quality assessment is a necessary activity to validate objective measures or to assess the performance of innovative video processing technologies. However, designing and performing comprehensive tests requires expertise and a large effort
Autor:
Thomas van Gemert, Antti Oulasvirta, Gazi Illahi, Matti Siekkinen, Enrico Masala, Antti Ylä-Jääski
openaire: EC/H2020/637991/EU//COMPUTED Cloud gaming enables playing high-end games, originally designed for PC or game console setups, on low-end devices such as netbooks and smartphones, by offloading graphics rendering to GPU-powered cloud servers.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::495f9d7689a1eab5d7758199a7046924
http://hdl.handle.net/11583/2841252
http://hdl.handle.net/11583/2841252
Publikováno v:
HVEI
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::05c726f629e41c798e11dac08ca8d750
http://hdl.handle.net/11583/2840341
http://hdl.handle.net/11583/2840341
Autor:
Lohic Fotio Tiotsop, Enrico Masala, Marcus Barkowsky, Peter Pocta, Tomas Mizdos, Miroslav Uhrina
Subjective experiments are considered the most reliable way to assess the perceived visual quality. However, observers’ opinions are characterized by large diversity: in fact, even the same observer is often not able to exactly repeat his first opi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::4342c7a8f3f4812e0009f019ea352123
http://hdl.handle.net/11583/2846319
http://hdl.handle.net/11583/2846319
Publikováno v:
ACM Transactions on Multimedia Computing, Communications, and Applications. 14:1-23
Broadcasting live video directly from mobile devices is rapidly gaining popularity with applications like Periscope and Facebook Live. The quality of experience (QoE) provided by these services comprises many factors, such as quality of transmitted v