Zobrazeno 1 - 10
of 59
pro vyhledávání: '"Elaine Pearson"'
Publikováno v:
Frontiers in Computer Science, Vol 3 (2021)
This study presents a gamified application for children with learning disabilities, designed to train and improve their working memory capacity. The application takes the form of a treasure hunt and is designed according to a framework incorporating
Externí odkaz:
https://doaj.org/article/03e1e6795ced444682de83fbde849ac9
Publikováno v:
Research in Learning Technology, Vol 14, Iss 2 (2006)
The questions that Andy Heath has posed are challenging and need more time for reflection than is possible here. The questions posed will inform the research as it develops further. However, in the interests of debate we would like to give our initia
Externí odkaz:
https://doaj.org/article/816dc7f8adec4ce993840f41a57642fc
Publikováno v:
Research in Learning Technology, Vol 14, Iss 1 (2006)
The case for learning patterns as a design method for accessible and adaptable learning objects is explored. Patterns and templates for the design of learning objects can be derived from successful existing learning resources. These patterns can then
Externí odkaz:
https://doaj.org/article/863b0294278e46bca6380df4b436a5fa
Publikováno v:
Research in Learning Technology, Vol 12, Iss 2 (2004)
Academic developers of online courses may not have experienced this mode of learning and teaching from the learner perspective. This article makes a comparison between suggestions for online course design from research literature and user perspective
Externí odkaz:
https://doaj.org/article/331137a6cf6a49278e79dc28504b33cb
Publikováno v:
Research in Learning Technology, Vol 11, Iss 3 (2003)
three sets of capacities are needed by the learner: strong motivation, self-management and reflection. Of the three, most educators readily understand the need for motivation (though how to help learners with this remains problematic) and many resour
Externí odkaz:
https://doaj.org/article/cac48b4f9baa4a9abd733cf2e96429a4
Autor:
Philip Barker, Andrea Frank, Chris Jones, Elaine Pearson, Gillian Jordan, John Traxler, Linda Clark
Publikováno v:
Research in Learning Technology, Vol 9, Iss 2 (2001)
The theme of this year's International Simulation and Gaming Yearbook - 'Transition and Change' - addresses the topical discourse on the improvement of pedagogy by the introduction of active and student-centred learning in UK higher education. Althou
Externí odkaz:
https://doaj.org/article/379ec160ce634342a4ccab4a7a1f766c
Publikováno v:
Research in Learning Technology, Vol 7, Iss 3 (1999)
This book is written from the viewpoint that learning technology, although perceived of immense value, is not being exploited to its full potential, nor are its effects on student learning fully understood. Obtaining as accurate a picture as possible
Externí odkaz:
https://doaj.org/article/2df7f538c14a42a1b76bc85e008fde08
Publikováno v:
Research in Learning Technology, Vol 6, Iss 2 (1998)
A rising number of individuals and institutions are now developing multimedia courseware, or interactive multimedia (IMM) as Rob Phillips, calls it. This book sets out to offer practical advice in projects focusing on general issues of design, develo
Externí odkaz:
https://doaj.org/article/f80fc194107f490aa63e0de9ff913edb
Autor:
Elaine Pearson
The Australia Director at Human Rights Watch shares her experiences defending human rights – from human trafficking in Nepal to the'drug war'in the Philippines to treatment of detainees in Papua New Guinea and in Australia – offering an extremely
Autor:
Elaine Pearson, Adel Shaban
Publikováno v:
W4A
This study reports on the evaluation of a working memory application to support children with learning disabilities, designed according to a framework based on guidelines derived from HCI concepts, cognitive load theories, and gamification techniques