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pro vyhledávání: '"Edmonds EA"'
This paper outlines requirements for a system of narrative knowledge generation that is accumulated through a collaborative multimodal interface. Here we discuss the design of the work `assimilate, a system of narrative construction through multimoda
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______363::1090109c79642608a49e5fe3197ea295
https://hdl.handle.net/10453/31705
https://hdl.handle.net/10453/31705
Autor:
Edmonds, EA
This section sets the scene for the book, introducing the core concepts and developments that define the context in which the contributors came to their various positions. It describes interactive art and research from the practitioners perspective a
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______363::8a05c8f07bc5c3c2add299951c7438f6
https://hdl.handle.net/10453/31308
https://hdl.handle.net/10453/31308
Autor:
Edmonds, EA
This paper reviews the development of frameworks for thinking and talking about interactive art in the context of my personal practice over the last forty years. It traces a number of paths taken, from an early simple direct notion of interaction thr
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::b29fa3839245453f4af16f57b84fb038
https://hdl.handle.net/10453/17878
https://hdl.handle.net/10453/17878
Autor:
Edmonds, EA
Interactive art has become much more common as a result of the many ways in which the computer and the Internet have facilitated it. Issues relating to humancomputer interaction (HCI) are as important to interactive art making as issues relating to t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______363::b5271f553413476aee30df37e5463292
https://hdl.handle.net/10453/15208
https://hdl.handle.net/10453/15208
Autor:
Edmonds, EA, Franco, F
The paper first discusses early work that predated Internet Art and that was concerned with active audience participation in electronic art and describes the path of development of the first author's artworks that have looked at human to human commun
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______363::012ae8df04d9f6e7b3f9862bf739ca54
https://hdl.handle.net/10453/16724
https://hdl.handle.net/10453/16724
Autor:
Boden, MA, Edmonds, EA
There are various forms of what's sometimes called generative art, or computer art. This paper distinguishes the major categories and asks whether the appropriate aesthetic criteria-and the locus of creativity-are the same in each case.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______363::c8c17be0a79f26558bea730657322e5e
https://hdl.handle.net/10453/10588
https://hdl.handle.net/10453/10588
Autor:
Costello, BM, Edmonds, EA
We describe a case study of the audience experience of an interactive artwork titled Just a Bit of Spin. This study was part of practice-based research project that aimed to develop strategies for designing for a play experience. In this paper, we fo
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______363::17d8a732a6371c25137ef873928d4d0f
https://hdl.handle.net/10453/12355
https://hdl.handle.net/10453/12355