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pro vyhledávání: '"Eda Zhang"'
Publikováno v:
ITiCSE
One of the goals of computing education research is to document the potential strengths and weaknesses of contemporary teaching methods in computing. Live coding has recently gained attention as one of the best practices for teaching programming. To
Autor:
Jignesh M. Patel, James A. Williams, Richard Halverson, Arokia Xavier Annie R, Pan Gu, Eda Zhang, Adalbert Gerald Soosai Raj
Publikováno v:
ACE
Teaching programming using static code examples is the process of displaying pre-written code examples and explaining the purpose of the code. Live-coding is the process of writing code in-class in front of the students and thinking aloud while doing
Autor:
Adalbert Gerald Soosai Raj, Jignesh M. Patel, Richard Halverson, Eda Zhang, James A. Williams, Hanqi Zhang, Saswati Mukerjee, Viren Abhyankar
Publikováno v:
Koli Calling
Learning data structures is hard when taught using a new programming language (e.g., C++), while the students had learned introductory programming in a different language (e.g., C). Learning data structures might even be harder for non-native English
Publikováno v:
CHI PLAY (Companion)
This paper describes the design of a collaborative game, called Rainbow Agents, that has been created to promote computational literacy through play. In Rainbow Agents, players engage directly with computational concepts by programming agents to plan
Autor:
Richard Halverson, Eda Zhang, James A. Williams, Adalbert Gerald Soosai Raj, Jignesh M. Patel, Saswati Mukherjee
Publikováno v:
ITiCSE
Understanding an operating systems (OS) code base is a difficult task since it involves understanding a huge amount of low-level C and assembly code. The inherent level of difficulty associated with OS topics is high because of the high element inter
Publikováno v:
Transactions of the Digital Games Research Association. 4
In this paper, we present a design model of curiosity that articulates the relationship between uncertainty and curiosity, and defines the role of failure and question-asking within that relationship. We explore ways to instantiate failure and questi
Publikováno v:
CHI
Foreign language students must learn to use language creatively to overcome knowledge gaps and keep readers or listeners interested. However, few tools exist to support practicing this skill. Therefore, we set out to explore design of storytelling ga