Zobrazeno 1 - 10
of 257
pro vyhledávání: '"Earp, J. A."'
Publikováno v:
In Computers & Education 2010 55(2):476-488
Autor:
Flax, V. L., Earp, J. L.
Publikováno v:
Health Education Research, 1999 Feb 01. 14(1), 15-24.
Externí odkaz:
https://www.jstor.org/stable/45109136
Autor:
Passarelli, M, Dagnino, FM, Earp, J, Manganello, F, Perisco, D, Pozzi, F, Bailey, C, Perrotta, C, Buijtenweg, Thomas, Haggis-Burridge, M, Lane, H., Zvacek, Susan, Uhomoibhi, James
Publikováno v:
CSEDU 2019, pp. 330–337, Heraklion, Crete, Greece, 2-4/5/2019
info:cnr-pdr/source/autori:Marcello Passarelli, Francesca Maria Dagnino, Jeffrey Earp, Flavio Manganello, Donatella Persico, Francesca Pozzi, Chris Bailey, Carlo Perrotta, Thomas Buijtenweg, Mata Haggis/congresso_nome:CSEDU 2019/congresso_luogo:Heraklion, Crete, Greece/congresso_data:2-4%2F5%2F2019/anno:2019/pagina_da:330/pagina_a:337/intervallo_pagine:330–337
Proceedings of the 11th International Conference on Computer Supported Education, 330-337
STARTPAGE=330;ENDPAGE=337;TITLE=Proceedings of the 11th International Conference on Computer Supported Education
CSEDU (1)
Scopus-Elsevier
info:cnr-pdr/source/autori:Marcello Passarelli, Francesca Maria Dagnino, Jeffrey Earp, Flavio Manganello, Donatella Persico, Francesca Pozzi, Chris Bailey, Carlo Perrotta, Thomas Buijtenweg, Mata Haggis/congresso_nome:CSEDU 2019/congresso_luogo:Heraklion, Crete, Greece/congresso_data:2-4%2F5%2F2019/anno:2019/pagina_da:330/pagina_a:337/intervallo_pagine:330–337
Proceedings of the 11th International Conference on Computer Supported Education, 330-337
STARTPAGE=330;ENDPAGE=337;TITLE=Proceedings of the 11th International Conference on Computer Supported Education
CSEDU (1)
Scopus-Elsevier
There is considerable interest in leveraging video games to support students’ motivation. This involves employment of educational (serious) and entertainment games. However, while evidence indicates that games can enhance learning outcomes, doubts
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::0e1100ad0cd364735de720dc3a2a2bcf
http://www.cnr.it/prodotto/i/401997
http://www.cnr.it/prodotto/i/401997
Autor:
Earp, J. Rosslyn
Publikováno v:
The Scientific Monthly, 1928 Apr 01. 26(4), 335-337.
Externí odkaz:
https://www.jstor.org/stable/8127
Autor:
Persico, D, Bailey, C, Buijtenweg, TP, Dagnino, FM, Earp, J, Haggis-Burridge, M, Manganello, F, Passarelli, M, Perrotta, C, Pozzi, F
Publikováno v:
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332)
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming Horizons is a EU-funded project that explored the role of video games in culture, the economy and education. We engaged with more than 280 stakeholders through interviews, workshops and webinars.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::4594251a0371ff28a84fe76358c95b03
https://pure.buas.nl/en/publications/d80d1e9c-15dc-47a0-80e9-c4e788751688
https://pure.buas.nl/en/publications/d80d1e9c-15dc-47a0-80e9-c4e788751688
Autor:
Haggis-Burridge, M, Persico, D, Bailey, C, Buijtenweg, TP, Dagnino, FM, Earp, J, Manganello, F, Passarelli, M, Perrotta, C, Pozzi, F, Weber, J
Publikováno v:
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332)
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming Horizons is a EU-funded project that explored the role of video games in culture, the economy and education. We engaged with more than 280 stakeholders through interviews, workshops and webinars.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::e8c8c5f45778b1c15c5e399f8d45d3a6
https://pure.buas.nl/en/publications/eeb0e63e-2e17-4558-96d2-c1d95902f56d
https://pure.buas.nl/en/publications/eeb0e63e-2e17-4558-96d2-c1d95902f56d
Autor:
Persico, D, Bailey, C, Buijtenweg, TP, Dagnino, FM, Earp, J, Haggis-Burridge, M, Manganello, F, Passarelli, M, Perrotta, C, Pozzi, F
Publikováno v:
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332)
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming Horizons is a EU-funded project that explored the role of video games in culture, the economy and education. We engaged with more than 280 stakeholders through interviews, workshops and webinars.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::2863c7cd0f5db08891969bae75e7f187
https://pure.buas.nl/en/publications/477e46e8-5149-4a4d-8d18-55d816fa99a8
https://pure.buas.nl/en/publications/477e46e8-5149-4a4d-8d18-55d816fa99a8
Autor:
Passarelli, M, Earp, J, Dagnino, FM, Persico, D, Pozzi, F, Buijtenweg, TP, Haggis, M, Bailey, C, Perrotta, C, Reilly, R, McLaren, BM, Zvacek, S, Uhomoibhi, J
Publikováno v:
Scopus-Elsevier
info:cnr-pdr/source/autori:Passarelli M.; Earp J.; Dagnino F.M.; Manganello F.; Persico D.; Pozzi F.; Buijtenweg T.; Haggis M.; Bailey C.; Perrotta C./congresso_nome:10th International Conference on Computer Supported Education (CSEDU 2018)/congresso_luogo:Funchal, Portugal/congresso_data:15-18%2F03%2F2018/anno:2018/pagina_da:134/pagina_a:141/intervallo_pagine:134–141
CSEDU (2)
CSEDU 2018-Proceedings of the 10th International Conference on Computer Supported Education, 2, 134-141
info:cnr-pdr/source/autori:Passarelli M.; Earp J.; Dagnino F.M.; Manganello F.; Persico D.; Pozzi F.; Buijtenweg T.; Haggis M.; Bailey C.; Perrotta C./congresso_nome:10th International Conference on Computer Supported Education (CSEDU 2018)/congresso_luogo:Funchal, Portugal/congresso_data:15-18%2F03%2F2018/anno:2018/pagina_da:134/pagina_a:141/intervallo_pagine:134–141
CSEDU (2)
CSEDU 2018-Proceedings of the 10th International Conference on Computer Supported Education, 2, 134-141
Video games clearly have great educational potential, both for formal and informal learning, and this avenue is being thoroughly investigated in the psychology and education literature. However, there appears to be a disconnect between social science
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::d521edf0982ac1293dfc8094a4460c6e
https://doi.org/10.5220/0006773601340141
https://doi.org/10.5220/0006773601340141
Autor:
Persico, D, Bailey, C, Buijtenweg, TP, Dagnino, FM, Earp, J, Haggis-Burridge, M, Manganello, F, Passarelli, M, Perrotta, C, Pozzi, F
Publikováno v:
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332)
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming Horizons is a EU-funded project that explored the role of video games in culture, the economy and education. We engaged with more than 280 stakeholders through interviews, workshops and webinars.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::bf8c0c3f587df75b56fadbe4416cac1a
https://pure.buas.nl/en/publications/bd10641a-0f74-4283-b095-effb3aff78ca
https://pure.buas.nl/en/publications/bd10641a-0f74-4283-b095-effb3aff78ca
Autor:
Persico, D, Bailey, C, Buijtenweg, TP, Dagnino, FM, Earp, J, Haggis-Burridge, M, Manganello, F, Passarelli, M, Perrotta, C, Pozzi, F
Publikováno v:
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables: Horizon 2020 research and innovation programme (grant agreement No 732332)
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming horizons : alternative framings for a new role of gaming in education and society : deliverables
Gaming Horizons is a EU-funded project that explored the role of video games in culture, the economy and education. We engaged with more than 280 stakeholders through interviews, workshops and webinars.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::dc1bab8d2f70b7d825d664dd51e94f9d
https://pure.buas.nl/en/publications/560768f8-6c0e-413c-be73-8e0f61feca5b
https://pure.buas.nl/en/publications/560768f8-6c0e-413c-be73-8e0f61feca5b