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Publikováno v:
Journal of Graphics, GPU, & Game Tools. 14(4):1-21
Expressive animation (such as gesturing or conducting) is typically generated using procedural animation techniques. These techniques offer precision in both timing and limb placement, but they lack physical realism. On the other hand, physical simul
Publikováno v:
Journal of Graphics, GPU, & Game Tools, 14(4), 1-21. Taylor & Francis
Expressive animation (such as gesturing or conducting) is typically generated using procedural animation techniques. These techniques offer precision in both timing and limb placement, but they lack physical realism. On the other hand, physical simul
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=narcis______::f1849a83ff19553f7eb2767a15418b46
https://research.utwente.nl/en/publications/realtime-animation-using-a-mix-of-physical-simulation-and-kinematics(48d30e17-4f13-4abb-b4b9-4eb694fa7e66).html
https://research.utwente.nl/en/publications/realtime-animation-using-a-mix-of-physical-simulation-and-kinematics(48d30e17-4f13-4abb-b4b9-4eb694fa7e66).html