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pro vyhledávání: '"E. D. Birukov"'
Publikováno v:
Programming and Computer Software. 47:194-200
The classical Monte Carlo ray tracing is a powerful technique for modeling almost all effects in geometric optics; however, it can be prohibitively slow in many cases, such as generation of images seen by an objective or camera with a point aperture.
Publikováno v:
Scientific Visualization. 10:75-92
Autor:
Alexey Voloboy, Dmitry Zhdanov, Boris Barladian, Ildar Valiev, Igor S. Potemin, Leo Shapiro, E. D. Birukov
Publikováno v:
SPIE Proceedings.
Typical results of the optic simulation are images generated on the virtual sensors of various kinds. As a rule, these images represent two-dimensional distribution of the light values in Cartesian coordinates (luminance, illuminance) or in polar coo