Zobrazeno 1 - 10
of 585
pro vyhledávání: '"E-sports"'
Publikováno v:
Physical Culture and Sport: Studies and Research, Vol 105, Iss 1, Pp 1-12 (2024)
This research examines United Arab Emirates (UAE) university students’ electronic sports habits and motivations using the theory of uses and rewards and the motivation scale for sports consumption (MSSC). A deliberate sample of 172 participants was
Externí odkaz:
https://doaj.org/article/21199d17d8ef457bb0183f47fac9debb
Publikováno v:
Scientific Reports, Vol 14, Iss 1, Pp 1-17 (2024)
Abstract This study seeks to examine the multifaceted influences of diverse motivational factors on the live streaming engagement of e-sports fans based on self-determination theory. While previous research has focused on the offline participation in
Externí odkaz:
https://doaj.org/article/e1e677f8b5334a7f87af0500393a95ca
Autor:
Şeyma Güney, Fatma Neşe Şahin, Cansel Arslanoğlu, Özkan Güler, Mert Aydoğmuş, Abdullah Doğan, Tebessüm Ayyıldız Durhan, Gökhan Arıkan, Onur Mutlu Yaşar, Hamza Küçük
Publikováno v:
Frontiers in Public Health, Vol 12 (2024)
Esports is a natural extension of digital games. Digital games provide a platform for players to showcase their skills, thereby forming the foundation of e-sports. These two domains continuously support each other, demonstrating significant growth in
Externí odkaz:
https://doaj.org/article/174356c363a14f97aed39261c2d39444
Publikováno v:
International Journal of Humanities Education and Social Sciences, Vol 4, Iss 2 (2024)
The purpose of this study was to be able to determine and analyze the legal protection arrangements for electronic sports players (E-Sports) that fall into the category of minors as it is known that children who are in their teens can not do much, th
Externí odkaz:
https://doaj.org/article/09fbc971df6943568fd8b482cb2d0e33
Autor:
Ze-Qun Li, Sun-yue Hu, Jin-huan Wang, Hui-ling Yu, Xiao-Han Fu, Jun-hui Yang, Lu-Ming Li, Song Li, Wen-kai Zhu
Publikováno v:
BioResources, Vol 19, Iss 3, Pp 4679-4697 (2024)
A design strategy was developed, based on the KANO model, for health-centric and sustainable e-sports chair products. Specifically, this study investigated the functional requirements of e-sports chairs using interviews and questionnaires to guide th
Externí odkaz:
https://doaj.org/article/2777ba7c92f6481a81fe37e1f85c157b
Autor:
Zhdanovich, Dmitry O., Selskiy, Andrey K., Troitskaya, Evelina V., Filipeva, Diana Dmitrievna
Publikováno v:
Физическое воспитание и студенческий спорт, Vol 3, Iss 2, Pp 123-128 (2024)
The development of modern technologies leads to transformation of all the spheres of society, including sports. One of the key trends of recent years is emergence and fast spread of high-tech (innovative) sports, where digital technologies are embedd
Externí odkaz:
https://doaj.org/article/d394c2f98c774e37b83cc2d1694c39e8
Autor:
Orçun Keçeci, Veli Onur Çelik
Publikováno v:
Pamukkale Spor Bilimleri Dergisi, Vol 15, Iss 1, Pp 144-166 (2024)
Having emerged following the professionalization of digital gaming, e-sports has created its ecosystem and become a large-scale industry itself. Teams involved in this industry experience a social environment just like in other organizational structu
Externí odkaz:
https://doaj.org/article/3b35ac88de744e3c8e6bac8ce3456b95
Autor:
Rama Adha Septiana
Publikováno v:
Journal Coaching Education Sports, Vol 4, Iss 1, Pp 13-24 (2023)
There are many feelings of not being confident about playing the game in its best condition. Athletes often complain about training or during matches, especially e-sports athletes. This study aims to determine the confidence of MLBB esport athletes.
Externí odkaz:
https://doaj.org/article/e40fee176aba4ec192abd294990bdc3b
Publikováno v:
Redai dili, Vol 43, Iss 4, Pp 636-645 (2023)
With the progress of information technology and the transformation of the global economy, the digital economy is increasingly showing rapid growth and is becoming a key force in restructuring global factor resources, the global economic structure, an
Externí odkaz:
https://doaj.org/article/6313564371be4dba9e683bc26214a2be
Autor:
Ahmet Şahin
Publikováno v:
ROL Spor Bilimleri Dergisi (2023)
E-sports has rapidly become a growing industry in recent years. E-sports refers to organized video game competitions played by amateur and professional players and has evolved into a multi-billion dollar industry with a global following. The E-sports
Externí odkaz:
https://doaj.org/article/7011de364baf4b808e9c326933686e93