Zobrazeno 1 - 10
of 58
pro vyhledávání: '"Dobrijević, Ognjen"'
Autor:
Grosjean, Leefke, Landernäs, Krister, Sayrac, Berna, Dobrijevic, Ognjen, König, Niels, Harutyunyan, Davit, Patel, Dhruvin, Monserrat, Jose F., Sachs, Joachim
In this booklet the most important learnings and key results of 5G-SMART in the area of smart manufacturing are summarized.
Comment: A booklet with key results and learnings of the project 5G For Smart Manufacturing (5G-SMART)
Comment: A booklet with key results and learnings of the project 5G For Smart Manufacturing (5G-SMART)
Externí odkaz:
http://arxiv.org/abs/2209.10300
Autor:
Dobrijević, Ognjen, Skorin-Kapov, Lea
This presentation gives an overview of the key concepts and scientific results from the Quality of Experience (QoE) domain. It comprises aspects such as modeling QoE as a multi-feature construct, assessing QoE, as well as monitoring and managing QoE.
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=57a035e5b1ae::f4ec3f7291d7981c33748a9bbb6b545a
https://www.bib.irb.hr/1034409
https://www.bib.irb.hr/1034409
Rad prezentira primjenu programski upravljanih mreža za dostavu ICT usluga u kontekstu projekta "Informacijska i komunikacijska tehnologija za generička i energetski učinkovita komunikacijska rješenja s primjenom u e-/m-zdravstvu" (skr. ICTGEN),
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=57a035e5b1ae::6e7d2c386f685616419ad69c65092226
https://www.bib.irb.hr/813592
https://www.bib.irb.hr/813592
This paper presents motivation and ongoing work towards a system for Quality of Experience (QoE)-driven path assignment for multimedia services. The system goal is to enable negotiation of service and network communication parameters between end-user
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=57a035e5b1ae::163a624e6df8c7c2857fe082dd9fd8db
https://www.bib.irb.hr/591771
https://www.bib.irb.hr/591771
The Internet Protocol (IP) is one of the pillars of the Internet’s operation. Currently employed IP version 4 (IPv4) is gradually being substituted with IP version 6 (IPv6), to facilitate scaling to ever increasing number of connected devices and t
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=57a035e5b1ae::23256fe1869397062df7be5affe10dad
https://www.bib.irb.hr/591033
https://www.bib.irb.hr/591033
Internet Protocol version 6 (IPv6) was designed in the mid-1990s with the goal to replace IPv4 as the main network-layer protocol in the Internet. Fifteen years later, it is evident that the adoption of IPv6 has not progressed as expected, but recent
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=57a035e5b1ae::c042ebc900690f4b2498a6e3ac3ea38d
https://www.bib.irb.hr/550398
https://www.bib.irb.hr/550398
Autor:
Dobrijević, Ognjen
One of the key requirements for evolution of communication networks is the provision of Quality of Service (QoS) support with respect to mobility. Addressing this requirement imposes numerous challenges on offering such a support for complex multimed
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::d6aa389fee5f79ed27bf4733eb444c15
https://www.bib.irb.hr/508489
https://www.bib.irb.hr/508489
Autor:
Dobrijević, Ognjen, Matijašević, Maja
This paper presents a case study for an approach to managing Quality of Service (QoS) for real-time multimedia services by means of session reconfiguration. The key components of the proposed approach are: (1) mobility events that stem from session m
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=57a035e5b1ae::43630bf866dd82076842a14c302d9de1
https://www.bib.irb.hr/510747
https://www.bib.irb.hr/510747
Autor:
Dobrijević, Ognjen, Matijašević, Maja
Communication networks that evolve along a Next Generation Network (NGN) concept must provide users with the ability to communicate and access services regardless of changes in location and technical environment. These strict requirements impose rese
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=57a035e5b1ae::ea803f3524f5adea62661d9cae767d49
https://www.bib.irb.hr/510751
https://www.bib.irb.hr/510751
This paper presents an analysis of player behavior in a Massively Multiplayer Online Role-Playing Game (MMORPG). We examine player behavior in terms of when, how much, and what they do in the virtual world. Player behavior is described through previo
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=57a035e5b1ae::efc582c4db8170fac79a772d866c7756
https://www.bib.irb.hr/457063
https://www.bib.irb.hr/457063