Zobrazeno 1 - 10
of 59
pro vyhledávání: '"Dirk Muthig"'
Publikováno v:
IEEE Software. 35:62-71
As cloud infrastructures gain popularity, new concepts and design patterns such as Command Query Responsibility Segregation (CQRS) and Event Sourcing (ES) promise to facilitate the development of scalable applications. Despite recent research and the
Publikováno v:
IEEE Software. 27:16-21
A software product line is a set of software-intensive systems sharing a common, managed set of features that satisfy the specific needs of a particular market segment or mission and that are developed from a common set of core assets in a prescribed
Publikováno v:
Journal of Software Maintenance and Evolution: Research and Practice. 18:109-132
Product lines are a promising approach to improve conceptually the productivity of the software development process and thus to reduce both the cost and time of developing and maintaining increasingly complex systems. An important issue in the adopti
Publikováno v:
Electronic Notes in Theoretical Computer Science. 137:17-27
Model-driven development envisions raising the abstraction level of software development. To fully realize this vision, technology-specific aspects must be completely hidden from developers. They produce only platform-independent models (PIM), which
Publikováno v:
IEEE Software. 21:23-31
Product line engineering has become an important and widely used approach for efficiently developing portfolios of software products. The idea is to develop a set of products as a single, coherent development task from a core asset base (sometimes ca
Publikováno v:
IEEE Software. 17:88-95
Small and medium-sized enterprises work under heavy constraints: They need to be very flexible and fast in their reaction to customer requests, thus limiting their possibility for long-term planning. In a partially publicly funded project, the author
Autor:
Dirk Muthig, Julia Schroeter
Publikováno v:
SPLC
Product line engineering requires changes in approaching software development. Two main processes are to be established: creating a reusable infrastructure, and utilizing it for developing products. In practice, these two processes cannot strictly be
Autor:
Dirk Muthig, John D. McGregor
Publikováno v:
SPLC (2)
The tutorial will be driven by a set of scenarios that will set the context for several threads of discussion. These scenarios will reflect different domains and organizational types. Each of the scenarios will illustrate an aspect of one or more of
Publikováno v:
SPLC
The production method for a software product line is the coordinated set of processes, models, and tools chosen to implement the essential product line activities of core asset development and product development. This paper shows how the task of eng
Service orientation (SO) is a relevant promising candidate for accommodating rapidly changing user needs and expectations. One of the goals of adopting SO is the improvement of reusability, however, the development of service-based system in practice
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::54a380ef5f21ef5f6ac5f24bb0064e2d
https://publica.fraunhofer.de/handle/publica/221339
https://publica.fraunhofer.de/handle/publica/221339