Zobrazeno 1 - 8
of 8
pro vyhledávání: '"Digital epistemic games"'
Publikováno v:
International Journal of Serious Games, Vol 7, Iss 1 (2020)
The development of pedagogies that can provide alternatives to traditional approaches is becoming increasingly important as a means of enhancing the attractiveness of training courses, appealing to new types of learners and designing learning systems
Externí odkaz:
https://doaj.org/article/46ab342e3cd641f9a304d4610136d0fa
Publikováno v:
Actes de la 10e Conférence sur les Environnements Informatiques pour l'Apprentissage Humain (EIAH2021) pp. 366-371
This article presents a solution to support the designers of digital epis- temic games working in a research context in order to respect and integrate the principles of the General Data Protection Regulation (GDPR) and the values stemming from the et
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::e9535a597b2c383080900991b72fb2f0
https://archive-ouverte.unige.ch/unige:152966
https://archive-ouverte.unige.ch/unige:152966
Publikováno v:
International Journal of Serious Games
International Journal of Serious Games, 2020, 7 (1), pp.23-46. ⟨10.17083/ijsg.v7i1.336⟩
International Journal of Serious Games, Serious Games Society, 2020, 7 (1), pp.23-46. ⟨10.17083/ijsg.v7i1.336⟩
International Journal of Serious Games, 2020, 7 (1), pp.23-46. ⟨10.17083/ijsg.v7i1.336⟩
International Journal of Serious Games, Serious Games Society, 2020, 7 (1), pp.23-46. ⟨10.17083/ijsg.v7i1.336⟩
International audience; The development of pedagogies that can provide alternatives to traditional approaches is becoming increasingly important as a means of enhancing the attractiveness of training courses, appealing to new types of learners and de
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b4339f5ad9aeb3fac1ccb876f6d41cd5
https://hal.archives-ouvertes.fr/hal-02513485
https://hal.archives-ouvertes.fr/hal-02513485
Akademický článek
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Autor:
Sanchez, Eric, Jouneau-Sion, Caroline
Publikováno v:
Addressing educational challenges: the role of ICT
Addressing educational challenges: the role of ICT, Jul 2012, Manchester, United Kingdom
Addressing educational challenges: the role of ICT, Jul 2012, Manchester, United Kingdom
International audience; This paper is an introduction to a workshop that intends to promote a collaborative work on the use of digital epistemic games. The participants will have the opportunity to discuss the impact the choice of tools and game desi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::93fe081473612a5493f9459f2b5d40e5
https://hal.archives-ouvertes.fr/hal-01161991
https://hal.archives-ouvertes.fr/hal-01161991
Autor:
Sanchez, Eric, Jouneau-Sion, Caroline, Delorme, Ludovic, Shawn, Young, Lison, Christelle, Kramar, Nicolas
Publikováno v:
Science and Technology Education for Development, Citizenship and Social Justice
Science and Technology Education for Development, Citizenship and Social Justice, Oct 2012, Hammamet, Tunisia
Science and Technology Education for Development, Citizenship and Social Justice, Oct 2012, Hammamet, Tunisia
International audience; This paper relates to an empirical study about the use of a Game-Based Learning approach for Sustainable Development Education. We de signed Clim@ction, an online multiplayer game which aims at fostering epistemic interactions
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::b90c9c3ddcd07b21a00f061ca587599c
https://hal.archives-ouvertes.fr/hal-01161951
https://hal.archives-ouvertes.fr/hal-01161951
Conference
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Publikováno v:
HAL
STICEF (Sciences et Technologies de l'Information et de la Communication pour l'Éducation et la Formation)
STICEF (Sciences et Technologies de l'Information et de la Communication pour l'Éducation et la Formation), ATIEF, 2015, 22
STICEF (Sciences et Technologies de l'Information et de la Communication pour l'Éducation et la Formation), 2015, 22
STICEF (Sciences et Technologies de l'Information et de la Communication pour l'Éducation et la Formation)
STICEF (Sciences et Technologies de l'Information et de la Communication pour l'Éducation et la Formation), ATIEF, 2015, 22
STICEF (Sciences et Technologies de l'Information et de la Communication pour l'Éducation et la Formation), 2015, 22
This paper is based on a work carried out for the Tamagocours project, a game designed to learn the legal rules that comply with the policies for the use of digital resources for an educational context. We rely on the Theory of Didactical Situations
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3e3682c66a99b8899f92c30de3cb9bae
https://hal.archives-ouvertes.fr/hal-01238747
https://hal.archives-ouvertes.fr/hal-01238747