Zobrazeno 1 - 4
of 4
pro vyhledávání: '"Detterfelt, Björn"'
Autor:
Blomqvist, Samuel, Detterfelt, Björn
The video game industry can be ruthless. As a developer, you usually find yourself working in the popular third-party development tools of the time. These tools however might not provide the best usability and quality of life one desires. This can le
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-167066
Autor:
Almqvist, Joel, Detterfelt, Björn, Håkansson, Tim, Kjellström, David, Löjdquist, Axel, Oskarsson, Joel, Wahid, Lieth, Wilkens, Alexander
This report presents a project carried out for the company Cybercom by eight students from Linköping University. The aim of the project has been to develop a real-time multiplayer game using an existing system for communication between different dev
Externí odkaz:
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-149042
Autor:
Blomqvist, Samuel, Detterfelt, Björn
The video game industry can be ruthless. As a developer, you usually find yourself working in the popular third-party development tools of the time. These tools however might not provide the best usability and quality of life one desires. This can le
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::4da7e182cb7371429e83d9940617dfed
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-167066
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-167066
Autor:
Almqvist, Joel, Detterfelt, Björn, Håkansson, Tim, Kjellström, David, Löjdquist, Axel, Oskarsson, Joel, Wahid, Lieth, Wilkens, Alexander
This report presents a project carried out for the company Cybercom by eight students from Linköping University. The aim of the project has been to develop a real-time multiplayer game using an existing system for communication between different dev
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::907759e32d67dc524972a69a491530fd
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-149042
http://urn.kb.se/resolve?urn=urn:nbn:se:liu:diva-149042