Zobrazeno 1 - 3
of 3
pro vyhledávání: '"DesGarennes, Gabriel A"'
Autor:
Alavi, Seyed Hossein, Rao, Sudha, Adhikari, Ashutosh, DesGarennes, Gabriel A, Malhotra, Akanksha, Brockett, Chris, Adada, Mahmoud, Ng, Raymond T., Shwartz, Vered, Dolan, Bill
We propose a novel approach that uses large language models (LLMs) to generate persona-driven conversations between Players and Non-Player Characters (NPC) in games. Showcasing the application of our methodology, we introduce the Minecraft Persona-dr
Externí odkaz:
http://arxiv.org/abs/2410.21627
Autor:
Rao, Sudha, Xu, Weijia, Xu, Michael, Leandro, Jorge, Lobb, Ken, DesGarennes, Gabriel, Brockett, Chris, Dolan, Bill
Publikováno v:
ACL 2024
The use of generative AI in video game development is on the rise, and as the conversational and other capabilities of large language models continue to improve, we expect LLM-driven non-player characters (NPCs) to become widely deployed. In this pap
Externí odkaz:
http://arxiv.org/abs/2407.03460
Autor:
Peng, Xiangyu, Quaye, Jessica, Rao, Sudha, Xu, Weijia, Botchway, Portia, Brockett, Chris, Jojic, Nebojsa, DesGarennes, Gabriel, Lobb, Ken, Xu, Michael, Leandro, Jorge, Jin, Claire, Dolan, Bill
Publikováno v:
IEEE Conference on Games 2024
We explore how interaction with large language models (LLMs) can give rise to emergent behaviors, empowering players to participate in the evolution of game narratives. Our testbed is a text-adventure game in which players attempt to solve a mystery
Externí odkaz:
http://arxiv.org/abs/2404.17027