Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Dennis R. Bukenberger"'
Publikováno v:
Computer Graphics Forum. 41:7-28
Publikováno v:
The Visual Computer. 37:2447-2460
Abstract We propose concepts to utilize basic mathematical principles for computing the exact mass properties of objects with varying densities. For objects given as 3D triangle meshes, the method is analytically accurate and at the same time faster
Publikováno v:
The Visual Computer. 37:2725-2739
Inspired by the ability of water to assimilate any shape, if being poured into it, regardless if flat, round, sharp, or pointy, we present a novel, high-quality meshing method. Our algorithm creates a triangulated mesh, which automatically refines wh
Publikováno v:
Computer Graphics Forum. 37:135-145
Publikováno v:
Computer Graphics Forum. 37:301-312
Autor:
Thomas C. Kübler, Wolfgang Rosenstiel, Dennis R. Bukenberger, Judith Ungewiss, Colleen Rothe, Alexandra Worner, Enkelejda Kasneci, Ulrich Schiefer
Publikováno v:
EUVIP
Experiments involving eye-tracking usually require analysis of large data. While there is a rich landscape of tools to extract information about fixations and saccades from such data, the analysis at a higher level of abstraction (e.g., comparison of