Zobrazeno 1 - 6
of 6
pro vyhledávání: '"Debugging with the crowd"'
Autor:
Monperrus, Martin, Maia, Anthony
Publikováno v:
[Research Report] hal-00987395, Université Lille 1-Sciences et Technologies. 2014
Debugging is a resource-consuming activity of software development. Some bugs are deeply rooted in the domain logic but others are independent of the specificity of the application being debugged. The latter are "crowd-bugs": unexpected and incorrect
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=od_______165::3b6b4ccbbfa8830201eb88d001aeb40a
https://hal.science/hal-00987395
https://hal.science/hal-00987395
Autor:
Eduardo Cunha Campos
Publikováno v:
Repositório Institucional da UFU
Universidade Federal de Uberlândia (UFU)
instacron:UFU
Universidade Federal de Uberlândia (UFU)
instacron:UFU
CAPES - Coordenação de Aperfeiçoamento de Pessoal de Nível Superior O desenvolvimento moderno de programas é inseparável do uso das Interfaces de Programação de Aplicativos (APIs). No entanto, vários estudos mostraram que aprender e lembrar
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::fcc4fa2cbf407224cdb07d7ecad56380
https://doi.org/10.14393/ufu.te.2019.924
https://doi.org/10.14393/ufu.te.2019.924
Publikováno v:
ACM Transactions on Software Engineering & Methodology; Nov2023, Vol. 32 Issue 6, p1-37, 37p
Publikováno v:
Journal of the Brazilian Computer Society; 12/9/2016, Vol. 22 Issue 1, p1-34, 34p
Autor:
Francesco Sapio
Learn to build intelligent and responsive Non-Player Characters for your games with Unreal Engine Game AI.Key FeaturesUnderstand the built-in AI systems in Unreal Engine for building intelligent gamesLeverage the power of Unreal Engine 4 programming
In an article for Wired Magazine in 2006, Jeff Howe defined crowdsourcing as an idea for outsourcing a task that is traditionally performed by a single employee to a large group of people in the form of an open call. Since then, by modifying crowdsou