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pro vyhledávání: '"DeVries, Byron"'
Self-adaptive systems (SAS) can reconfigure at run time in response to changing situations to express acceptable behaviors in the face of uncertainty. With respect to game design, such situations may include user input, emergent behaviors, performanc
Externí odkaz:
http://arxiv.org/abs/2205.05498
Autor:
Fredericks, Erik M., DeVries, Byron
Procedural story generation (PCG) tailors a unique narrative experience for a player and can be accomplished via multiple techniques, from matching storylets to grammar-based generation. There exists a rich opportunity for evolutionary algorithms to
Externí odkaz:
http://arxiv.org/abs/2103.06935
Publikováno v:
In Procedia Computer Science 2013 18:491-500
Autor:
DeVries, Byron, Cheng, Betty H. C.
Publikováno v:
ACM Transactions on Software Engineering & Methodology; Jun2019, Vol. 28 Issue 3, p146-152, 7p
Akademický článek
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Autor:
Smith E; School of Computing and Information Systems, Grand Valley State University, Allendale, Michigan., Trefftz C; School of Computing and Information Systems, Grand Valley State University, Allendale, Michigan., DeVries B; School of Computing and Information Systems, Grand Valley State University, Allendale, Michigan.
Publikováno v:
IEEE International Conference on Electro Information Technology : [proceedings]. IEEE International Conference on Electro Information Technology [IEEE Int Conf Electro Inf Technol] 2020 Sep 29; Vol. 2020.