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Publikováno v:
Computer Graphics Forum. 41:161-168
Autor:
Emanuele Panizzi, Marzia Riso, Maria De Marsico, Antonio Musolino, Francesca Romana Mattei, Manuel Prandini, Davide Sforza
Publikováno v:
AVI
This work proposes BowlingVR, an advanced Virtual Reality (VR) multiplayer game that tackles two main goals: the first one is to provide a realistic User eXperience (UX) to the user, by reproducing the dynamics and physical context of a real bowling