Zobrazeno 1 - 10
of 15
pro vyhledávání: '"David García-Solórzano"'
Publikováno v:
Contextos Educativos: Revista de Educación, Vol 0, Iss 28, Pp 271-289 (2021)
With the advent of new technologies, Graphic Design studies –focused on the development of visual and communication skills– have incorporated multimedia and interactive disciplines in order to face the industry challenges. These new disciplines i
Externí odkaz:
https://doaj.org/article/6553ce44f1134737b361f2681b46b9d0
Publikováno v:
IEEE Revista Iberoamericana de Tecnologias del Aprendizaje. 17:245-253
Publikováno v:
Proceedings TEEM 2022: Tenth International Conference on Technological Ecosystems for Enhancing Multiculturality ISBN: 9789819909414
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f397f399128c8fc76451003cd2c0c988
https://doi.org/10.1007/978-981-99-0942-1_63
https://doi.org/10.1007/978-981-99-0942-1_63
Publikováno v:
Contextos Educativos. Revista de Educación. :271-289
Con la llegada de las nuevas tecnologías, los estudios de Diseño Gráfico -centrados en el desarrollo de capacidades visuales y comunicativas- han incorporado disciplinas multimedia e interactivas para hacer frente a los retos laborales. Estas nuev
Autor:
Sidra Iftikhar, Carles Garcia-López, David García-Solórzano, Enric Mor, Ana-Elena Guerrero-Roldán
Publikováno v:
Learning and Collaboration Technologies. Designing the Learner and Teacher Experience ISBN: 9783031056567
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::c15c5651102014d138848464d228a5ba
https://doi.org/10.1007/978-3-031-05657-4_17
https://doi.org/10.1007/978-3-031-05657-4_17
Publikováno v:
O2, repositorio institucional de la UOC
Universitat Oberta de Catalunya (UOC)
Electronics
Volume 10
Issue 9
Electronics, Vol 10, Iss 1072, p 1072 (2021)
Universitat Oberta de Catalunya (UOC)
Electronics
Volume 10
Issue 9
Electronics, Vol 10, Iss 1072, p 1072 (2021)
Practical experiments are essential for engineering studies. Regarding the acquisition of practical and professional competences in a completely online scenario, the use of technology that allows students to carry out practical experiments is importa
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a20b2d0199d90c85d9537d9f4ede2317
http://hdl.handle.net/10609/137068
http://hdl.handle.net/10609/137068
Publikováno v:
O2, repositorio institucional de la UOC
Universitat Oberta de Catalunya (UOC)
Contextos Educativos: Revista de Educación, Vol 0, Iss 28, Pp 271-289 (2021)
Universitat Oberta de Catalunya (UOC)
Contextos Educativos: Revista de Educación, Vol 0, Iss 28, Pp 271-289 (2021)
Con la llegada de las nuevas tecnologías, los estudios de Diseño Gráfico -centrados en el desarrollo de capacidades visuales y comunicativas- han incorporado disciplinas multimedia e interactivas para hacer frente a los retos laborales. Estas nuev
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=dedup_wf_001::64950b038761862f40a6ffb3219bdcae
http://hdl.handle.net/10609/137012
http://hdl.handle.net/10609/137012
Publikováno v:
CSEE&T
In order to engage the player, video games are often based on challenges that must be overcome. What are colloquially known as programming games present these challenges as puzzles where computational thinking and coding skills have a fundamental rol
Publikováno v:
O2, repositorio institucional de la UOC
Universitat Oberta de Catalunya (UOC)
Electronics
Volume 9
Issue 2
Electronics, Vol 9, Iss 2, p 222 (2020)
Universitat Oberta de Catalunya (UOC)
Electronics
Volume 9
Issue 2
Electronics, Vol 9, Iss 2, p 222 (2020)
Practical experimentation is essential for electronics learning. As the acquisition of practical and professional competences in full online scenario is concerned, it is very relevant the use of technology that allows students to carry out hands-on e
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a89bbd3113d79b967e83c2b77932a6db
http://hdl.handle.net/10609/122506
http://hdl.handle.net/10609/122506
Publikováno v:
Computer Applications in Engineering Education. 26:1445-1456