Zobrazeno 1 - 10
of 18
pro vyhledávání: '"David Denieffe"'
East Africa was the last major area of the world to gain access to the Internet when submarine fibre-optic cables landed at Mombasa, Kenya and Dar-es-Salaam, Tanzania in 2009. The region previously relied on satellite communications to individual Int
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::861f02c487f0aef338c6faf9a7aef88c
http://research.thea.ie/handle/20.500.12065/4062
http://research.thea.ie/handle/20.500.12065/4062
Publikováno v:
Development Engineering, Vol 5, Iss, Pp 100057-(2020)
In 2009, fibre-optic cables landed on the East coast of Africa, the last major area of the world to be connected to the Internet triggering a decade of Internet development (Graham et al., 2015). During the same period, there has been a general trans
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::298815b7a66b5c65d73918e4051e6fe9
https://hdl.handle.net/10419/242314
https://hdl.handle.net/10419/242314
Publikováno v:
2017 28th Irish Signals and Systems Conference (ISSC).
Uganda is a land locked country in South East Africa. It is separated from the Indian ocean by Kenya to the east and Tanzania to the south. It is separated from South Atlantic by the Democratic Republic of the Congo to the west. Uganda's connection t
Publikováno v:
2017 IST-Africa Week Conference (IST-Africa).
Telecommunications along with cloud computing are in the process of a transformation towards a Cloud Integrated Network (CIN)[1] triggered by an elastic network in the form of two disruptive technologies Software Defined Networking (SDN) and Network
Publikováno v:
Multidiscipline Modeling in Materials and Structures. 6:364-372
PurposeThe purpose of this paper is to determine the nano‐sized characteristics of SU‐8 polymer micro‐electromechanical systems airflow metrology turbines samples. These microturbines were made to be the first using axial airflow for low air pr
Publikováno v:
Advances in Electrical and Computer Engineering, Vol 7, Iss 2, Pp 3-6 (2007)
This paper describes a new game assessment metric for the online gamer. The metric is based on a mathematical model currently used for network planning assessment. Beside the traditional network-based parameters such as delay, jitter and packet loss,
Publikováno v:
SimuTools
This paper describes a new game assessment metric for the online gamer. The metric is in line with a mathematical model currently used for network planning assessment. In addition to the traditional network-based parameters such as delay, jitter and
Most of the existent games consist of multiple players, connected over a network, collaborating and competing in a virtual world. In this world, each player typically controls a single virtual entity. Communication between players can be achieved by
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9a8601cacc348d4fadda955ec043898e
https://doi.org/10.4018/978-1-60566-026-4.ch288
https://doi.org/10.4018/978-1-60566-026-4.ch288
Publikováno v:
GLOBECOM
In future networks based on the differentiated services (DiffServ) architecture, users may be provided with the opportunity to choose their assured forwarding (AF) class. Users will choose the most inexpensive AF class that satisfies their QoS requir
Publikováno v:
GLOBECOM
First person shooter (FPS) games are a popular online gaming genre played predominately over wired networks. FPS games are highly interactive and have stringent delay requirements. However, the explosive growth in wireless LAN (WLAN) deployment has s