Zobrazeno 1 - 10
of 40
pro vyhledávání: '"Dar'ya Guarnera"'
Autor:
Karl R. Gegenfurtner, Matteo Toscani, Dar'ya Guarnera, Giuseppe Claudio Guarnera, Raquel Gil Rodríguez, Florian Bayer
Publikováno v:
Sn Computer Science
SN Computer Science
SN Computer Science
Virtual reality (VR) technology offers vision researchers the opportunity to conduct immersive studies in simulated real-world scenes. However, an accurate colour calibration of the VR head mounted display (HMD), both in terms of luminance and chroma
Autor:
Dar'ya Guarnera, Giuseppe Claudio Guarnera, Karl R. Gegenfurtner, Jon Yngve Hardeberg, Matteo Toscani
Publikováno v:
ACM Transactions on Applied Perception
Previous research investigated the perceptual dimensionality of achromatic reflection of opaque surfaces, by using either simple analytic models of reflection or measured reflection properties of a limited sample of materials. Here, we aim to extend
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::3b3c7cf88d5cd5a422c9d6321d0f96a2
https://hdl.handle.net/11250/2757055
https://hdl.handle.net/11250/2757055
Publikováno v:
Material Appearance
IS&T International Symposium on Electronic Imaging Science and Technology
IS&T International Symposium on Electronic Imaging Science and Technology
Current materials appearance is mainly tool dependent and requires time, labour and computational cost to deliver consistent visual result. Within the industry, the development of a project is often based on a virtual model, which is usually develope
Publikováno v:
SIGGRAPH Asia
Photorealistic and physically-based rendering of real-world environments with high fidelity materials is important to a range of applications, including special effects, architectural modelling, cultural heritage, computer games, automotive design, a
Autor:
Jean-Baptiste Thomas, Dar'ya Guarnera, Jon Yngve Hardeberg, Giuseppe Claudio Guarnera, Aditya Suneel Sole, Davit Gigilashvili, Helene B. Midtfjord
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783030139391
CCIW
CCIW
Currently, new technologies (e.g. 2.5D and 3D printing processes) progress at a fast pace in their capacity to (re)produce an ever-broader range of visual aspects. At the same time, a huge research effort is needed to achieve a comprehensive scientif
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::6b9d356bdb2920ffd9196d675bf37594
https://hdl.handle.net/11250/2654299
https://hdl.handle.net/11250/2654299
Autor:
Assim Kalouaz, Giuseppe Claudio Guarnera, Raquel Gil, Karl R. Gegenfurtner, Dar'ya Guarnera, Matteo Toscani
Publikováno v:
SITIS
Vision researchers often rely on visual display technology to present observers with controlled stimuli, usually by means of a calibrated computer screen. Virtual Reality (VR) may allow a similar level of control, together with higher realism of the
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::63714c2988bd40985d92eaba9be3f350
https://hdl.handle.net/11250/2675949
https://hdl.handle.net/11250/2675949
Autor:
Giuseppe Claudio Guarnera, Karl R. Gegenfurtner, Raquel Gil Rodríguez, Matteo Toscani, Dar'ya Guarnera, Florian Bayer
Publikováno v:
Journal of Vision. 20:1226
Autor:
Mashhuda Glencross, Matteo Toscani, Dar'ya Guarnera, Giuseppe Claudio Guarnera, Karl R. Gegenfurtner, Jon Yngve Hardeberg, Baihua Li
Publikováno v:
SIGGRAPH Talks
The need to manually match the appearance of a material in two or more different rendering tools is common in digital 3D product design, due to the wide range of tools and material models commonly used, and a lack of standards to exchange materials d
Publikováno v:
Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging ISBN: 9783031014673
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::991768b706d532f7a200b777ea26913c
https://doi.org/10.1007/978-3-031-02595-2_5
https://doi.org/10.1007/978-3-031-02595-2_5
Publikováno v:
Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging ISBN: 9783031014673
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1d16746663c77528189c53f797b575c7
https://doi.org/10.1007/978-3-031-02595-2_3
https://doi.org/10.1007/978-3-031-02595-2_3