Zobrazeno 1 - 10
of 16
pro vyhledávání: '"Danilo Gasques"'
Autor:
Matthew D. Tadlock, Erik J. Olson, Danilo Gasques, Roland Champagne, Michael J. Krzyzaniak, Shawn A. Belverud, Vijay Ravindra, Jakob Kerns, Pamela M. Choi, Jennifer Deveraux, Janet Johnson, Thomas Sharkey, Michael Yip, Nadir Weibel, Konrad Davis
Publikováno v:
Surgery. 172:1337-1345
Most telemedicine modalities have limited ability to enhance procedural and operative care. We developed a novel system to provide synchronous bidirectional expert mixed reality-enabled virtual procedural mentoring. In this feasibility study, we eval
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
CHI Extended Abstracts
Co-location matters, especially when running collaborative design thinking workshops. What if participation cannot occur in person? How can we conduct these workshops remotely? Based on guidelines of the Wallet project that provides a framework for i
Publikováno v:
CHI
Mixed Reality has been shown to enhance remote guidance and is especially well-suited for physical tasks. Conversations during these tasks are heavily anchored around task objects and their spatial relationships in the real world, making referencing
Autor:
Michael C. Yip, Danilo Gasques, Yuanyuan Feng, Nadir Weibel, Enrique Zavala, Zhuoqun Robin Xu, Xinming Zhang, Wanze Xie, Yifei Zhang, Konrad Davis, Ru Wang, Tommy Sharkey, Janet G. Johnson
Publikováno v:
CHI
Traumatic injuries require timely intervention, but medical expertise is not always available at the patient’s location. Despite recent advances in telecommunications, surgeons still have limited tools to remotely help inexperienced surgeons. Mixed
Autor:
Michael C. Yip, Konrad Davis, Janet G. Johnson, Danilo Gasques, Thomas Sharkey, Nadir Weibel, Enrique Zavala, Zhuoqun Robin Xu, Xinming Zhang
Publikováno v:
CHI Extended Abstracts
The golden hour following a traumatic injury holds the highest likelihood where surgical treatment may prevent mortality and morbidity. However, the increasing occurrence of large-scale disasters, overwhelm local medical systems and patients find the
Publikováno v:
ACM SIGGRAPH 2019 Virtual, Augmented, and Mixed Reality.
Dadum is a wearable AR experience that utilizes spatial tracking of the Hololensl to produce a unique AR mask-based social artwork. The artwork is a collection of masks, 3D recreations of the artist's deceased father, where users wear these AR masks
Publikováno v:
Conference on Designing Interactive Systems (Companion Volume)
In this demo, we present PintAR: an interactive prototyping tool that explores Augmented Reality for the design of interactive spatial experiences. Our system aims to remedy the lack of tools for rapid-prototyping situated experiences in AR without p
Publikováno v:
CHI Extended Abstracts
Augmented reality and spatial information manipulation is being increasingly used as part of environ- ment integrated form factors and wearable device such as head-mounted displays. The integration of this exciting technology in many aspects of peopl
Publikováno v:
CHI Extended Abstracts
Augmented Reality(AR) tools are currently primarily targeted at programmers, making designing for AR challenging and time-consuming. We developed an interactive prototype, PintAR, that enables the authoring and rapid-prototyping of situated experienc