Zobrazeno 1 - 10
of 64
pro vyhledávání: '"Daniele Leonardis"'
Autor:
Daniele Leonardis, Domenico Chiaradia, Giancarlo Santamato, Cristian Camardella, Antonio Frisoli
Publikováno v:
IEEE Access, Vol 12, Pp 122016-122028 (2024)
Tiny contact transients prove very informative for dexterous, fine manipulation, both in virtual environments and teleoperation. Yet, it is challenging to obtain such quality of the rendering in compact and highly wearable haptic devices. To this aim
Externí odkaz:
https://doaj.org/article/0f94ac16e7a44c079da73c627a35dc2a
Autor:
Giancarlo Santamato, Daniele Leonardis, Simone Marcheschi, Salvatore D'Avella, Tommaso Bagneschi, Cristian Camardella, Domenico Chiaradia, Massimiliano Gabardi, Angela Mazzeo, Marcello Palagi, Francesco Porcini, Massimiliano Solazzi, Luca Tiseni, Paolo Tripicchio, Marco Controzzi, Claudio Loconsole, Antonio Frisoli
Publikováno v:
IEEE Access, Vol 12, Pp 70926-70945 (2024)
Robotic avatar technology has the potential to impact the future of human connectivity, transporting the sense of a human’s presence to a remote location anywhere and in real-time. In this regard, the recent ANA Avatar XPRIZE challenge fostered the
Externí odkaz:
https://doaj.org/article/993434f0a7414e089962ee1ce04c0eb6
Autor:
Daniele Leonardis, Massimiliano Gabardi, Simone Marcheschi, Michele Barsotti, Francesco Porcini, Domenico Chiaradia, Antonio Frisoli
Publikováno v:
Robotics, Vol 13, Iss 8, p 119 (2024)
Manipulation involves both fine tactile feedback, with dynamic transients perceived by fingerpad mechanoreceptors, and kinaesthetic force feedback, involving the whole hand musculoskeletal structure. In teleoperation experiments, these fundamental as
Externí odkaz:
https://doaj.org/article/4166cd3e208140bfbec8cb5985fa18d5
Publikováno v:
Robotics, Vol 13, Iss 4, p 60 (2024)
The light weight and compliance of exosuits are valuable benefits not present rigid exoskeleton devices, yet these intriguing features make it challenging to properly model and simulate their interaction with the musculoskeletal system. Tendon-driven
Externí odkaz:
https://doaj.org/article/5081d44d1d49453f8cc4bad713c49901
Publikováno v:
Frontiers in Virtual Reality, Vol 3 (2023)
Rehabilitation in virtual reality offers advantages in terms of flexibility and parametrization of exercises, repeatability, and continuous data recording and analysis of the progress of the patient, also promoting high engagement and cognitive chall
Externí odkaz:
https://doaj.org/article/a147915598ce4f37882f00f2c8f70055
Publikováno v:
Frontiers in Virtual Reality, Vol 3 (2022)
In this article, we explore alternative cutaneous haptic feedback for rendering modulation of the grasping force. The aim of the study was to reduce power requirements and in turn dimensions of the actuators, in wearable devices applied to virtual or
Externí odkaz:
https://doaj.org/article/4d4b3c60a19d4d199872b65a4bfb2cbc
Autor:
Ilaria Bortone, Michele Barsotti, Daniele Leonardis, Alessandra Crecchi, Alessandra Tozzini, Luca Bonfiglio, Antonio Frisoli
Publikováno v:
Journal of NeuroEngineering and Rehabilitation, Vol 17, Iss 1, Pp 1-14 (2020)
Abstract Background The past decade has seen the emergence of rehabilitation treatments using virtual reality. One of the advantages in using this technology is the potential to create positive motivation, by means of engaging environments and tasks
Externí odkaz:
https://doaj.org/article/4f80eae20861402f943b4227ae5e2d50
Autor:
Leonardo Cappello, Waleed Alghilan, Massimiliano Gabardi, Daniele Leonardis, Michele Barsotti, Antonio Frisoli, Christian Cipriani
Publikováno v:
Journal of NeuroEngineering and Rehabilitation, Vol 17, Iss 1, Pp 1-13 (2020)
Abstract Background Human sensorimotor control of dexterous manipulation relies on afferent sensory signals. Explicit tactile feedback is generally not available to prosthetic hand users, who have to rely on incidental information sources to partly c
Externí odkaz:
https://doaj.org/article/40927a9a1562468bbb300a06a1ade6a0
Publikováno v:
Actuators, Vol 10, Iss 9, p 211 (2021)
Wearable haptic devices in the shape of actuated thimbles are used to render the sense of touch in teleoperation and virtual reality scenarios. The design of similar devices has to comply with concurring requirements and constraints: lightweight and
Externí odkaz:
https://doaj.org/article/4853409b115c441baf024740489c3598
Autor:
Tommaso Bagneschi, Domenico Chiaradia, Gabriele Righi, Giulio Del Popolo, Antonio Frisoli, Daniele Leonardis
Publikováno v:
IEEE Transactions on Haptics. :1-12