Zobrazeno 1 - 10
of 110
pro vyhledávání: '"Dani Lischinski"'
Autor:
Yuval Alaluf, Or Patashnik, Zongze Wu, Asif Zamir, Eli Shechtman, Dani Lischinski, Daniel Cohen-Or
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783031250620
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f25820fed47354c0c48826191b288c0c
https://doi.org/10.1007/978-3-031-25063-7_13
https://doi.org/10.1007/978-3-031-25063-7_13
Autor:
Yangyan Li, Daniel Cohen-Or, Hanchao Leng, Changhe Tu, Dani Lischinski, Ying Chen, Jinming Cao
Publikováno v:
Neurocomputing. 462:568-580
Significant advances have been made in designing CNNs for RGB semantic segmentation. However, these CNNs are not widely adopted for RGB-D segmentation, due to the asymmetry between the RGB and depth modalities. Instead, dedicated architectures are de
Publikováno v:
Computer Graphics Forum. 39:15-27
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783031200618
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::6b2e3f8c6d3236bbeee43782fd445314
https://doi.org/10.1007/978-3-031-20062-5_27
https://doi.org/10.1007/978-3-031-20062-5_27
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783031200588
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::1e8ff8f491d5d7acd0877793cac7efab
https://doi.org/10.1007/978-3-031-20059-5_27
https://doi.org/10.1007/978-3-031-20059-5_27
Publikováno v:
Lecture Notes in Computer Science ISBN: 9783031200496
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::9749ff9e45ad462ca94f34f392e67ad8
https://doi.org/10.1007/978-3-031-20050-2_13
https://doi.org/10.1007/978-3-031-20050-2_13
Autor:
Jinming Cao, Oren Katzir, Peng Jiang, Dani Lischinski, Daniel Cohen-Or, Changhe Tu, Yangyan Li
Publikováno v:
2021 11th International Conference on Information Technology in Medicine and Education (ITME).
Publikováno v:
Science China Information Sciences. 64
We present a novel method for pose transfer between two 2D human skeletons. When the bone lengths and proportions between the two skeletons are significantly different, pose transfer becomes a challenging task, which cannot be accomplished by simply
Publikováno v:
Computer Graphics Forum. 38:109-122
Publikováno v:
ACM Transactions on Graphics. 38:1-14
Analyzing human motion is a challenging task with a wide variety of applications in computer vision and in graphics. One such application, of particular importance in computer animation, is the retargeting of motion from one performer to another. Whi