Zobrazeno 1 - 10
of 24
pro vyhledávání: '"Dan Odell"'
Publikováno v:
Virtual Reality & Intelligent Hardware, Vol 1, Iss 1, Pp 1-9 (2019)
Background Within a virtual environment (VE) the control of locomotion (e.g., self-travel) is critical for creating a realistic and functional experience. Usually the direction of locomotion, while using a head-mounted display (HMD), is determined by
Externí odkaz:
https://doaj.org/article/cc7baeb93de84dae931373eb81313e8c
Autor:
Angie Avera, Scott Openshaw, Dan Odell, Christy Harper, Amrita Sidhu Maguire, Michael C. Bartha
Publikováno v:
Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 65:226-230
There are many challenges that researchers face when adapting from academic backgrounds to industry. How do we train newcomers to this field to focus on goals in context of their business’s needs? How do we ensure impact early in their career? How
Publikováno v:
Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 66:1688-1689
This panel includes five practitioners who publish across multiple venues. The purpose of this panel is to discuss with practitioners the challenges associated with publishing under restricted settings, such as when they are operating under non-discl
Autor:
Dan Odell, Matthew R. Yanko
Publikováno v:
Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 63:1164-1168
This paper explores the human capacity to use visual feedback to compensate for directional mismatches between input devices and cursor motions in a standardized pointing task. Sixteen participants completed blocks of 64 trials as the directional mis
Publikováno v:
SID Symposium Digest of Technical Papers. 50:9-12
Publikováno v:
Virtual Reality & Intelligent Hardware, Vol 1, Iss 1, Pp 1-9 (2019)
Background Within a virtual environment (VE) the control of locomotion (e.g., self-travel) is critical for creating a realistic and functional experience. Usually the direction of locomotion, while using a head-mounted display (HMD), is determined by
Autor:
Peter Johnson, Dan Odell
Publikováno v:
Work. 52:245-253
Background Modern computer users use the mouse almost three times as much as the keyboard. As exposure rates are high, improving upper extremity posture while using a computer mouse is desirable due to the fact that posture is one risk factor for inj
Autor:
Eric Faggin, Dan Odell
Publikováno v:
Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 58:1790-1794
The purpose of this study was to evaluate the effects of tactile landmarks and tactile feedback on keyboard typing under real-world conditions. Four keyboards were tested, representing a range of tactile landmarks versus no landmarks, tactile feedbac
Publikováno v:
Proceedings of the Human Factors and Ergonomics Society Annual Meeting. 57:1634-1638
Tablets computers are being rapidly adopted in commercial and home settings. However, there are no guidelines on design features of tablets to optimize usability. The purpose of this study was to evaluate tablet size, weight, orientation, grip shape,
Publikováno v:
Work. 45:59-71
BACKGROUND: Due to its rapid growth in popularity, there is an imminent need for ergonomic evaluation of the touch-screen tablet computing form-factor. OBJECTIVE: The aim of this study was to assess postures of the shoulders and wrists and their asso