Zobrazeno 1 - 10
of 17
pro vyhledávání: '"Damijan Novak"'
Publikováno v:
Mathematics, Vol 11, Iss 5, p 1243 (2023)
Games can be more than just a form of entertainment. Game spaces can be used to test different research ideas quickly, simulate real-life environments, develop non-playable characters (game agents) that interact alongside human players and much more.
Externí odkaz:
https://doaj.org/article/2f0d4e3908eb4eb1880ef67656b126d8
Autor:
Damijan Novak, Domen Verber
Publikováno v:
Tehnički Vjesnik, Vol 28, Iss 6, Pp 2127-2137 (2021)
Real-Time Strategy games (RTS) are representatives of the highest class of computational complexity in computer game genres. To cope with the high complexity of the state-action space of RTS game worlds, various Machine Learning algorithms are being
Externí odkaz:
https://doaj.org/article/0ac5c27f2f7443869cbe2aa0d460c778
Publikováno v:
Mathematics, Vol 8, Iss 5, p 688 (2020)
When it comes to game playing, evolutionary and tree-based approaches are the most popular approximate methods for decision making in the artificial intelligence field of game research. The evolutionary domain therefore draws its inspiration for the
Externí odkaz:
https://doaj.org/article/9f8c50f856304fee9efce6294f46065a
Publikováno v:
2022 IEEE Symposium Series on Computational Intelligence (SSCI).
Autor:
Damijan Novak, Iztok Fister
Publikováno v:
2021 IEEE 21st International Symposium on Computational Intelligence and Informatics (CINTI).
Autor:
Damijan Novak, Iztok Fister
Publikováno v:
2021 IEEE 25th International Conference on Intelligent Engineering Systems (INES).
The objective of this paper is the proposal of a new approach for the game feature validation of a game space with the eXtended Classifier System (XCS) algorithm. For initial "proof-of-concept" evaluation we used the game space of the Tic-Tac-Toe gam
Publikováno v:
Mathematics, Vol 8, Iss 688, p 688 (2020)
Mathematics
Volume 8
Issue 5
Mathematics
Volume 8
Issue 5
When it comes to game playing, evolutionary and tree-based approaches are the most popular approximate methods for decision making in the artificial intelligence field of game research. The evolutionary domain therefore draws its inspiration for the
Publikováno v:
Uporabna informatika. 28
Fakultete se lahko soočijo s problematiko preverjanja pravilnosti delovanja velikega števila oddanih nalog, predvsem pri predmetih iz programiranja. Predlagan sistem za avtomatizacijo preverjanja oddanih nalog lahko čas testiranja nalog bistveno s
Publikováno v:
Computer Methods and Programs in Biomedicine. 196:105633
Background and objective Levodopa/carbidopa intestinal gel infusion is a treatment option for patients of advanced stage of Parkinson's disease. This treatment requires the time-consuming and error-prone conversion of orally taken antiparkinson drugs
Publikováno v:
Annual International Conference on Computer Games Multimedia and Allied Technologies (CGAT 2017).