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Publikováno v:
The Art, Science, and Engineering of Programming, 2024, Vol. 8, Issue 3, Article 11
Context: Reactive programming (RP) is a declarative programming paradigm suitable for expressing the handling of events. It enables programmers to create applications that react automatically to changes over time. Whenever a time-varying signal chang
Externí odkaz:
http://arxiv.org/abs/2403.02296
Publikováno v:
34th European Conference on Object-Oriented Programming, ECOOP 2020. LIPIcs Leibniz International Proceedings in Informatics (2020), Vol. 166, 19:1-19:29, Schloss Dagstuhl - Leibniz-Zentrum f\"ur Informatik
Reactive programming is a programming paradigm whereby programs are internally represented by a dependency graph, which is used to automatically (re)compute parts of a program whenever its input changes. In practice reactive programming can only be u
Externí odkaz:
http://arxiv.org/abs/2306.12313
Publikováno v:
The Art, Science, and Engineering of Programming, 2021, Vol. 5, Issue 2, Article 10
Context: Actor-based programming languages offer many essential features for developing modern distributed reactive systems. These systems exploit the actor model's isolation property to fulfill their performance and scalability demands. Unfortunatel
Externí odkaz:
http://arxiv.org/abs/2010.16301
Publikováno v:
The Art, Science, and Engineering of Programming, 2018, Vol. 2, Issue 2, Article 3
Web programmers are often faced with several challenges in the development process of modern, rich internet applications. Technologies for the different tiers of the application have to be selected: a server-side language, a combination of JavaScript
Externí odkaz:
http://arxiv.org/abs/1712.01161
Publikováno v:
EPTCS 155, 2014, pp. 54-60
In the past decades, many different programming models for managing concurrency in applications have been proposed, such as the actor model, Communicating Sequential Processes, and Software Transactional Memory. The ubiquity of multi-core processors
Externí odkaz:
http://arxiv.org/abs/1406.3485
Publikováno v:
In Computer Languages, Systems & Structures April 2016 45:132-160
Reactive programming is a programming paradigm whereby programs are internally represented by a dependency graph, which is used to automatically (re)compute parts of a program whenever its input changes. In practice reactive programming can only be u
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::c9f10295bf28902843e90b765fa0faef
http://arxiv.org/abs/2306.12313
http://arxiv.org/abs/2306.12313
Publikováno v:
In Science of Computer Programming 1 February 2015 98 Part 2:140-158
Publikováno v:
Proceedings of the 9th ACM SIGPLAN International Workshop on Reactive and Event-Based Languages and Systems.
Reactive programming has many applications for embedded devices in IoT and other application domains. For these constrained devices it is crucial to bound the overhead of the execution of non-functional concerns such as glitch freedom. Reactive progr
Autor:
SWALENS, JANWILLEM1 janwillem.swalens@vub.be, DE KOSTER, JOERI1 wolfgang.de.meuter@vub.be, DE MEUTER, WOLFGANG1 wolfgang.de.meuter@vub.be
Publikováno v:
ACM Transactions on Programming Languages & Systems. Dec2020, Vol. 42 Issue 4, p1-56. 56p.