Zobrazeno 1 - 4
of 4
pro vyhledávání: '"D. J. Harbinson"'
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 18:188-201
We use octree spatial subdivision to generate point clouds on complex nonmanifold implicit surfaces in order to visualize them. The new spatial subdivision scheme only uses point sampling and an interval exclusion test. The algorithm includes a test
Publikováno v:
2010 Seventh International Conference on Computer Graphics, Imaging and Visualization.
Our polygons/points method is octree based, uses inter- val and point sampling of the surface curvature to drive the subdivision, and uses a pruning algorithm to gener- ate points that are rendered where the surface curvature is high, or around non-m
Publikováno v:
CGIV
We present various algorithms for antialiasing silhouette edges of manifold and non-manifold implicit surfaces.The algorithms are: object space, edge blur, super-sampling, adaptive pixel-tracing, and jitter-based antialiasing. We discuss the strength
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::a13df31c52b11dd03a2f48344a895d40
https://hdl.handle.net/10453/10814
https://hdl.handle.net/10453/10814
Publikováno v:
GRAPHITE
We are concerned with producing high quality images of implicit surfaces, in particular those with non-manifold features. In this work we present a point based technique that improves the rendering of non-manifold implicit surfaces by using point and