Zobrazeno 1 - 10
of 230
pro vyhledávání: '"D. Fox Harrell"'
Autor:
Smith, Hazel
Publikováno v:
European Journal of American Culture. Jun2013, Vol. 32 Issue 2, p187-203. 17p. 2 Color Photographs.
Autor:
D. Fox Harrell
An argument that great expressive power of computational media arises from the construction of phantasms—blends of cultural ideas and sensory imagination.In Phantasmal Media, D. Fox Harrell considers the expressive power of computational media. He
Autor:
Hazel Smith
Publikováno v:
European Journal of American Culture. 32:187-203
Autor:
Caglar Yildirim, D. Fox Harrell
Publikováno v:
2022 IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR).
Publikováno v:
MatLit, Vol 6, Iss 2 (2018)
Roleplaying has a history of serving diverse aims, including art, entertainment, therapeutic purposes, and political action (Piper 1973; Gygax 1978; Boal 1993; Matthews et al. 2014). This paper presents an interactive narrative called Grayscale that
Externí odkaz:
https://doaj.org/article/e4042142efde4ec6bb5bc4bfa0188297
Autor:
Chong-U Lim, D. Fox Harrell
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11:49-55
We encounter the results of category formation every day, from demographic categories like race and gender, to role-playing-game classes like "fighter" or "mage". Category membership is often not simply based on the possession of discrete properties
Autor:
Chong-U Lim, D. Fox Harrell
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11:135-141
Avatar customization systems enable players to represent themselves virtually in many ways. Research has shown that players exhibit different preferences and motivations in how they customize their avatars. In this paper, we present a data-driven ana
Autor:
Dominic Kao, D. Fox Harrell
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11:29-35
Research has indicated that role models have the potential to boost academic performance. In this paper, we describe an experiment exploring role models as game avatars in an educational game. Of particular interest are the effects of these avatars o
Autor:
Chong-U Lim, D. Fox Harrell
Publikováno v:
Proceedings of the AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment. 11:22-28
Videogame avatars provide an expressive avenue for players to represent themselves virtually. Research has shown that these avatars, while virtual, can reveal aspects of players' identities, along with physical, social, and cultural values of the rea
Autor:
Abdul Alkalimat, Sonya Donaldson, Amy E. Earhart, Janneken Smucker, Angel David Nieves, Alexandrina Agloro, Sayan Bhattacharyya, Paul Barrett, Hélène Huet, Suzan Alteri, Laurie N. Taylor, Jamila Moore Pewu, Schuyler Esprit, Toniesha L. Taylor, Agata Błoch, Demival Vasques Filho, Michał Bojanowski, Tunde Opeibi, Anne Donlon, D. Fox Harrell, Sercan Şengün, Danielle Olson, Laurent Dubois, David Kirkland Garner, Mary Caton Lingold, Anne Rice, Kaiama L. Glover, Alex Gil
Publikováno v:
Debates in the Digital Humanities ISBN: 9781452965321
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::3afa72faa5d26dbac41f346a76f9da9d
https://doi.org/10.5749/9781452965321
https://doi.org/10.5749/9781452965321