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pro vyhledávání: '"Cosmin Rusu"'
Publikováno v:
ACM Transactions on Embedded Computing Systems. 2:537-559
New technologies have brought about a proliferation of embedded systems, which vary from control systems to sensor networks to personal digital assistants. Many of the portable embedded devices run several applications, which typically have three con
Publikováno v:
RTSS
Typical real-time scheduling theory has addressed deadline and energy constraints as well as deadline and reward constraints simultaneously in the past. However we believe that embedded devices with varying applications typically have three constrain
Autor:
Frank Liberato, Rami Melhem, Nevine AbouGhazaleh, Daniel Mosse, Bruce R. Childers, Alexandre Peixoto Ferreira, Ruibin Xu, Cosmin Rusu
Publikováno v:
LCTES
Embedded systems serve an emerging and diverse set of applications. As a result, more computational and storage capabilities are added to accommodate ever more demanding applications. Unfortunately, adding more resources typically comes on the expens
Publikováno v:
IEEE Real Time Technology and Applications Symposium
With increasing costs of energy consumption and cooling, power management in server clusters has become an increasingly important design issue. Current clusters for real-time applications are designed to handle peak loads, where all servers are fully
Publikováno v:
ICS
The combination of increasing component power consumption, a desire for denser systems, and the required performance growth in the face of technology-scaling issues are posing enormous challenges for powering and cooling of server systems. The challe
Publikováno v:
LCTES
Power conservation has become a key design issue for many systems, including clusters deployed for embedded systems, where power availability ultimately determines system lifetime. These clusters execute a high rate of requests of highly-variable len
Publikováno v:
ECRTS
In the context of battery-powered real-time systems three constraints need to be addressed: energy; deadlines; and task rewards. Many future real-time systems will count on different software versions, each with different rewards, time and energy req