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Autor:
Schmid, Martin, Moravcik, Matej, Burch, Neil, Kadlec, Rudolf, Davidson, Josh, Waugh, Kevin, Bard, Nolan, Timbers, Finbarr, Lanctot, Marc, Holland, G. Zacharias, Davoodi, Elnaz, Christianson, Alden, Bowling, Michael
Publikováno v:
Science Advances 9, eadg3256 (2023)
Games have a long history as benchmarks for progress in artificial intelligence. Approaches using search and learning produced strong performance across many perfect information games, and approaches using game-theoretic reasoning and learning demons
Externí odkaz:
http://arxiv.org/abs/2112.03178
Akademický článek
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Autor:
Schmid, Martin, Moravcik, Matej, Burch, Neil, Kadlec, Rudolf, Davidson, Josh, Waugh, Kevin, Bard, Nolan, Timbers, Finbarr, Lanctot, Marc, Holland, Zach, Davoodi, Elnaz, Christianson, Alden, Bowling, Michael
Games have a long history of serving as a benchmark for progress in artificial intelligence. Recently, approaches using search and learning have shown strong performance across a set of perfect information games, and approaches using game-theoretic r
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::5b2e73eda7c6387469b8a6d984da6e1c
http://arxiv.org/abs/2112.03178
http://arxiv.org/abs/2112.03178