Zobrazeno 1 - 10
of 251
pro vyhledávání: '"Christian Timmerer"'
Publikováno v:
IEEE Access, Vol 12, Pp 104555-104567 (2024)
Video streaming has become an integral part of our digital lives, driving the need for efficient video delivery. With the growing demand for seamless video delivery, adaptive video streaming has emerged as a solution to support users with varying dev
Externí odkaz:
https://doaj.org/article/fa786a128bbd492b91d2c672c741a4a7
Autor:
Minh Nguyen, Shivi Vats, Sam van Damme, Jeroen van der Hooft, Maria Torres Vega, Tim Wauters, Filip De Turck, Christian Timmerer, Hermann Hellwagner
Publikováno v:
IEEE Access, Vol 11, Pp 128898-128910 (2023)
Point cloud streaming has recently attracted research attention as it has the potential to provide six degrees of freedom movement, which is essential for truly immersive media. The transmission of point clouds requires high-bandwidth connections, an
Externí odkaz:
https://doaj.org/article/8536273701714a7e8b1506bf12fafd00
Publikováno v:
IEEE Access, Vol 11, Pp 25723-25734 (2023)
Live media streaming is a challenging task by itself, and when it comes to use cases that define low-latency as a must, the complexity will rise multiple times. In a typical media streaming session, the main goal can be declared as providing the high
Externí odkaz:
https://doaj.org/article/f5180fc8e2244279a2b01b8905e234e6
Publikováno v:
IEEE Access, Vol 11, Pp 21783-21798 (2023)
Multi-access Edge Computing (MEC) is a new paradigm that brings storage and computing close to the clients. MEC enables the deployment of complex network-assisted mechanisms for video streaming that improve clients’ Quality of Experience (QoE). One
Externí odkaz:
https://doaj.org/article/653b49835a3c47aca74edca14118d8aa
Publikováno v:
IEEE Access, Vol 10, Pp 109565-109579 (2022)
HTTP Adaptive Streaming (HAS) solutions use various adaptive bitrate (ABR) algorithms to select suitable video qualities with the objective of coping with the variations of network connections. HTTP has been evolving with various versions and provide
Externí odkaz:
https://doaj.org/article/dd55bf71aa644da0b836c829ca4f1567
Publikováno v:
Proceedings of the XXth Conference of Open Innovations Association FRUCT, Vol 30, Iss 1, Pp 292-304 (2021)
HTTP adaptive video streaming is a widespread and sought-after technology on the Internet that allows clients to dynamically switch between different stream qualities presented in the bitrate ladder to optimize overall received video quality. Current
Externí odkaz:
https://doaj.org/article/2c4ff9718dd84364864e573ee8909ef5
Publikováno v:
IEEE Access, Vol 9, Pp 112276-112289 (2021)
Due to the growing demand for video streaming services, providers have to deal with increasing resource requirements for increasingly heterogeneous environments. To mitigate this problem, many works have been proposed which aim to ( ${i}$ ) improve c
Externí odkaz:
https://doaj.org/article/ff47fe16bc3f4dad81d818e6f0700e53
Publikováno v:
IEEE Access, Vol 9, Pp 118087-118098 (2021)
With the recent growth of multimedia traffic over the Internet and emerging multimedia streaming service providers, improving Quality of Experience (QoE) for HTTP Adaptive Streaming (HAS) becomes more important. Alongside other factors, such as the m
Externí odkaz:
https://doaj.org/article/748014bc5eb54d34a420ad462b056099
Publikováno v:
IEEE Open Journal of Signal Processing, Vol 2, Pp 484-495 (2021)
HTTP Adaptive Streaming (HAS) is the de-facto solution for video delivery over the Internet. In HAS, each video is encoded at multiple quality levels and resolutions (i.e., representations) to enable adaptation of the streaming session to viewing and
Externí odkaz:
https://doaj.org/article/0b6b4d646f6946d9bbcaf1f3d74fa4d2
Publikováno v:
Proceedings of the XXth Conference of Open Innovations Association FRUCT, Vol 562, Iss 21, Pp 532-536 (2017)
Adaptive video streaming over HTTP is becoming omnipresent in our daily life. In the past, dozens of research papers have proposed novel approaches to address different aspects of adaptive streaming and a decent amount of player implementations (comm
Externí odkaz:
https://doaj.org/article/c690bf59d68c450496a4cb1af45391da